fantomas Posted February 28, 2007 Share Posted February 28, 2007 On my personal page, you may download my new mod, that replace "classic wargame mod" and "Third Reich PC mod" (by fusion) The new mod gives to SC2 the entire design of a classic boardgame/wargame that would habe been adapted for PC. Some details have to be worked, but you can try the "1.0 test version" for report. [ February 28, 2007, 12:54 PM: Message edited by: fantomas ] 0 Quote Link to comment Share on other sites More sharing options...
n0kn0k Posted February 28, 2007 Share Posted February 28, 2007 Nice Not my preferred style, but still nicely made. 0 Quote Link to comment Share on other sites More sharing options...
Steve Rogers Posted March 1, 2007 Share Posted March 1, 2007 Wonderful! I used to play Third Reich - it was the very first WW2 strategy game I ever bought way back in 1986 I think. This brings back some memories indeed! 0 Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted March 2, 2007 Share Posted March 2, 2007 Fantomas, commendable work. Simplifying the map must have taken considerable time. But the units still do not reflect tech level differences. The attack strength/ movement marker is really only decoration. In SC1 unit mods overcame this with increasing a small square marker on the different units. My unit mod used the brigade/regiment/corps/army descriptors as a means of designating tech levels. I think you need to address this issue, before your mod is treated as little more than a curiosity. 0 Quote Link to comment Share on other sites More sharing options...
fantomas Posted March 2, 2007 Author Share Posted March 2, 2007 Mmmm... I prefer to have fog of war for that 0 Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted March 3, 2007 Share Posted March 3, 2007 Mmmmmm... If my army is in an adjacent hex to a german armored unit, I would hope they could tell the difference between a 'PzKpfw I' and a 'King Tiger' and decide whether to engage or fall back. This is not an issue of FOW, but whether sighted units carry adequate detail. It's only the armored and aircraft units that are effected by this of course. 0 Quote Link to comment Share on other sites More sharing options...
fantomas Posted March 7, 2007 Author Share Posted March 7, 2007 Perhaps right... I will add something in the future, when I have time. 0 Quote Link to comment Share on other sites More sharing options...
Agent Smith Posted March 8, 2007 Share Posted March 8, 2007 feel free to mod my units!!! 0 Quote Link to comment Share on other sites More sharing options...
fantomas Posted March 8, 2007 Author Share Posted March 8, 2007 OK, thanks 0 Quote Link to comment Share on other sites More sharing options...
welk Posted August 14, 2010 Share Posted August 14, 2010 Is there anybody who have downloaded here my classic boardgame mod for SC2 ? (when I worked here for SC2 mods as "Fantomas") It would be nice to get it again and to try to rebuild it for "SC2 Global conflict" Thanks a lot 0 Quote Link to comment Share on other sites More sharing options...
jesusdeasuncion Posted August 1, 2011 Share Posted August 1, 2011 hola como estas? donde puedo descargar tu mod? gracias. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.