RIPper_SVK Posted April 10, 2006 Share Posted April 10, 2006 i couldn't find you there...and ircnet sucks, i had big problems finding a server, and then i couldn't connect from my usuall IRC client so i had to use the web client :/ i'll make a #dropteam channel on irc.efnet.net . i'll be almost always there, so see you there Link to comment Share on other sites More sharing options...
Kurtz Posted April 10, 2006 Share Posted April 10, 2006 Having a dedicated commander in the command vehicle helps a lot. He doesn't have to be voted CMDR, but someone to process information and give orders/hints to other players is very useful. The ability to drop and redeploy turrets is also very useful. Not to mention the fire missions, and appropriate warnings to other players. Practically no direct action since you hide most of the time under jammer cover, but still fun. Maybe some people can command and fight at the same time, but I can't. Last night I played with 11 other players, it's much more dynamic and dangerous compared to fighting bots. Link to comment Share on other sites More sharing options...
RIPper_SVK Posted April 10, 2006 Share Posted April 10, 2006 the 20mm of the command vehicle is pretty good for defense of the bases. Link to comment Share on other sites More sharing options...
aittam Posted April 10, 2006 Share Posted April 10, 2006 Last night I played with 11 other players, it's much more dynamic and dangerous compared to fighting bots. [/QB]that has been real fun but i think that attacking side was a little bit disadvataged, it took as a while to get out of the boonies Link to comment Share on other sites More sharing options...
DrWoood Posted April 11, 2006 Share Posted April 11, 2006 I think it would be really cool to have a 'drop once' request for bots which would be exactly like a drop request except the bot is set to 'autonomous' after the drop. This would be especially handy when wanting to do a drop that is a bit risky or when trying to juggle a whole lot of things at once. It would also be good so have something similar which isn't directed at a particular bot and is a once only drop request for the next available autonomous bot. Link to comment Share on other sites More sharing options...
poesel Posted April 13, 2006 Share Posted April 13, 2006 A small thing that would help would be an information which vehicles the other teammembers have. So you can choose something useful and not end up with three cutters or none at all. Link to comment Share on other sites More sharing options...
Type98 Posted April 13, 2006 Share Posted April 13, 2006 poesel71, try hitting the space bar to get into the RTS screen and select the team members to see what vehicle they have. Link to comment Share on other sites More sharing options...
DrWoood Posted April 14, 2006 Share Posted April 14, 2006 It would be nice if the list of team members in the top left of the tactical display also said what vehicle they had - not having to click on each unit would speed up getting this sort of information and allow more time for driving, giving orders, observing, etc. Link to comment Share on other sites More sharing options...
Kurtz Posted April 14, 2006 Share Posted April 14, 2006 If you go to he Tactical Display (press space), the other team members (and visible/known enemies), press 'n' and the labels will toggle between name, type of vehicle and mission. Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted April 18, 2006 Share Posted April 18, 2006 cool to have a 'drop once' request for bots which would be exactly like a drop request except the bot is set to 'autonomous' after the dropThat would be very useful, indeed. We're working on it, but won't be adding it until after v1 ships. Link to comment Share on other sites More sharing options...
RIPper_SVK Posted May 3, 2006 Share Posted May 3, 2006 *bump i'm almost all the time on IRC, if anyone is interested come to the #dropteam channel on the efnet network (irc.efnet.net) Link to comment Share on other sites More sharing options...
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