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Bug: Segmentation Fault


Florianx

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Hi,

I just installed DropTeam and played my first round.

When the round ends, I clicked on continue and the game crashed.

my system:

Gentoo Linux

AMD Athlon XP 2800+

512MB RAM

ATI Radeon 9600 Pro (with newest official driver)

program output:

$ ./runClient.sh

~/DropTeam/bin ~/DropTeam

Fatal signal: Segmentation Fault (SDL Parachute Deployed)

last few lines of DropTeam.log:

....

PHYSICALOBJECT: Deleting 0xd7dbbe0 (Turret)

PHYSICALOBJECT: 0xd7dbbe0 deleting child 0xd7eb858

PHYSICALOBJECT: Deleting 0xd7eb858 (Gun)

PHYSICALOBJECT: Child deleted

PHYSICALOBJECT: Child deleted

PHYSICALOBJECT: Deleting 0xdcd7640 (AirshipChassis)

PHYSICALOBJECT: Deleting 0xb149670 (Dropship)

PHYSICALOBJECT: Deleting 0xc6cecb0 (Flag)

SCENARIO: Deleting GUI Managers

TEXTENTRY: Deleting instance 0x8656bc8

TEXTENTRY: ...

TEXTENTRY: Deleting instance 0x8686fc0

SCENARIO: Deleting collision cells

SCENARIO: Deleting planet

SCENARIO: Clearing waypoints

SCENARIO: Finishing emitters

SCENARIO: Releasing scene graph

SCENARIO: Releasing marker root

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