Typhon Posted March 19, 2006 Share Posted March 19, 2006 1) It would be nice to have some way to escape from a resupply tether. In one instance, a ship that came to resupply me got downed, fell on my tank, and left me sort of stuck for a while. It was very hard to tell what was going on due to drop ship graphics filling the screen. If this is supposed to be survivable, it might be good to have the view switch to unlocked by default. 2) An alarm or visual warning when a missile is locked and incoming might be helpful. I quite like the "uh-oh" sense that comes when watching a missile approach. 3) The manual could use some explanation of what damage to specific systems does to performance. I can't always tell whether system damage is serious enough that I should retreat for repairs rather than continue fighting. Were it clear, however, that a yellow indicator on a certain system meant 50% less accuracy or some such thing, that might be sufficient information to make a fight or flight decision. [ March 19, 2006, 04:37 PM: Message edited by: Typhon ] Link to comment Share on other sites More sharing options...
Los Posted March 20, 2006 Share Posted March 20, 2006 There is a way to get out of that situation CTL-K. (suicide) If a flaming 200-ton drop ship lands on your vehicle that's what would happen anyways... Los :cool: Link to comment Share on other sites More sharing options...
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