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Faster Scenario Loading


ClaytoniousRex

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EDIT: As of the 1.2.2 release, there is a new version of the download mentioned below. The URL to this new download will be posted here shortly. You need this new version, or some images in the game will appear upside down. Alternatively, you can delete your .dds files if you want to wait until later to get the updated download.

There is a new optional feature you can use to make scenario loading faster. In order to use this new feature, you must download and install the DDS Texture Pack:

1. Download the DDS Texture Pack. URL is in the post below.

2. Unzip all of the files to your DropTeam installation's "data" folder. In Windows, this is usually C:\Program Files\Battlefront\DropTeam\data. In Linux, it is usually ~/DropTeam/data. In Mac OS X, you can open Finder and go to your Applications folder. Double click on the DropTeam folder. Right click (or click the gear thingy for you maniacs still using a single-button mouse) on the DropTeam application icon and select "Show Package Contents". Double click on the "Contents" folder, then on the "Resources" folder, and finally on the "data" folder. Drag the contents of the zip file into that "data" folder.

Once you have placed the DDS Texture Pack into your data folder, you are finished. The next time you run DropTeam scenarios should load faster than they did before (especially when Texture Cache is turned on). The amount of gain you see is highly dependent on your video hardware but generally lower-end systems see more gain than higher-end systems do.

If adding the DDS Texture Pack to your DropTeam install causes any problems, then you can simply delete all .dds files from your data folder to remove this optional feature. If your video driver has resonable OpenGL support then you won't have any problems, but some of the wonky implementations of OpenGL might choke.

[ February 03, 2007, 09:03 PM: Message edited by: ClaytoniousRex ]

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Wow. This makes a difference, on my machine, of a factor of about 4-5X, turning excruciating loads into perfectly reasonable ones. Couple this with the overall performance improvements in 1.2.1, and you can bet that I'll be spending a lot more time in DropTeam. Thanks a million, Clay!

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