Jump to content

Demo


M1A1TC

Recommended Posts

I have the utmost respect for some of Battlefront products like the Combat Mission series. They have produced great products which I relish; however, having the demo come out after the game is a bad sign. I think the best procedure is to have the demo out 1 to 3 weeks before the official release of the full game. Many great games have done this. I think it conveys confidence and pride in their product.

XcyborgX

Link to comment
Share on other sites

Originally posted by M1A1TankCommander:

Yeah, having a demo after the game release is not good. Most likely will not be buying this game

No offense, but that's kind of retarded. What does the release of the demo after release say? It says that you're getting a complete demo. Sheesh. So you might not be the first kid on your block with T-72... suck it up and drive on.
Link to comment
Share on other sites

So far we got two tutorial missions (same as in the full version) as well an extra mission "T72 vs. Leo" specifically made for the demo (we'll release that one as separate download, too, you'll be able to play it as a user mission in the full version).

Martin

Link to comment
Share on other sites

Originally posted by Moon:

So far we got two tutorial missions (same as in the full version) as well an extra mission "T72 vs. Leo" specifically made for the demo (we'll release that one as separate download, too, you'll be able to play it as a user mission in the full version).

Martin

Brilliant thanks!
Link to comment
Share on other sites

Hmm, gotta disagree with your view there TC.. I've seen many POS games come out with good demos, and still be a crappy game.. Its not tough to make a demo that only shows the "good" parts of a game.. On the other hand, I've seen good games come out with crappy demos..

But to base your buying decisions on when a demo is released is, well, stupid.

Link to comment
Share on other sites

Originally posted by Shane05:

But to base your buying decisions on when a demo is released is, well, stupid.

I have to disagree with you there, to base your buying decisions on screen-shots and product description is stupid beyond comparison.

Demo's were at one time a sort of public beta testing phase, where issues discovered in the demo could maybe be addressed before the final product was shipped, it also gave users the opportunity to see how the program runs on their computer.

Not having a demo prior to release could mean either 2 things,

1. the developers want to give a demo that runs as well as the final product (only available after release)

2. the Distributors do not have enough confidence in their product to market a demo prior to release, and hope that there will be enough impulsive purchasers, so should the program get heavily criticised they should still have managed to get a substantial income from those that purchased because of pretty pictures before they have to alter their selling price.

The trend seems to be that demo's get released after the product has been marketed, and from past experience with other titles I prefer to wait for a demo, then I have the opportunity to to read other users comments on the game, and see what the support for the game is like then trial the demo when released to see if it has the attention keeping factor and quality that I would be expecting.

Link to comment
Share on other sites

Actually in our case, a third reason is what is causing the delay. In order to create a demo, you need to strip out certain parts of code. This doesn't happen overnight, and with a game as complex as T72, it takes even longer for a small team.

Anybody who knows Battlefront knows that we are at the forefront of the "try the demo first" policy. We always have been, and always will be, and we encourage everybody to try the demo first before making a purchase decision. So accusing us of that (even though I agree that many if not most other publishers do it like that) is nonsense.

You're free to wait for the demo and we're working feverishly to finalise the demo as I am typing this. We have announced that the demo will be available this week, and it will be, and nobody is forcing you to purchase the game before you have seen it.

Martin

Link to comment
Share on other sites

Originally posted by FUBARNo1:

</font><blockquote>quote:</font><hr />Originally posted by Shane05:

But to base your buying decisions on when a demo is released is, well, stupid.

I have to disagree with you there, to base your buying decisions on screen-shots and product description is stupid beyond comparison.

</font>

Link to comment
Share on other sites

Moon,

You misunderstand my post, it is not pointed at Battlefront at all, it is a general comment of my feelings on how the gaming industry are treating games releases and demo's as a whole (hell you even sort of agree with me on that side smile.gif ) I look forward to seeing the demo, and its reassuring to know that the coding will be as close to the released product as it can be, but, i always feel that if the quality of a product is that good then it could survive a delay of a number of weeks while the demo was worked on and released, but we all know that Publishers want their investment to start making returns as soon as it can, in the real world the best thing the game industry could do is leave the timing of game releases to the developers, then they get to release their creation with all the glory and quality that they envisioned when they first planned their product.....but we know that this will never happen.

Cameroon,

being interested in a product should not mean that anyone should blindly keep making the impulse buys just to try and support their interests, this will only lead to more and more crap being released because of it, but then again Sims are a niche market so is very difficult for developers to find publishers who are prepared to risk investing time and money on such a small market (look at how UBSoft dumped Lock-On) the best we can hope for is that the Sim developers start selling directly to their market then they reap the whole benefit rather than a percentage, but they then don't have access to the same market potential as the publishers would (boxes on shelves) but it could work for them if they had the sort of money to invest in this type of marketing and they can only get that from the loyal supporters of that type of Sim, but then the loyal supports would be prepared to wait for a quality product (may bitch and moan about the delays)but still support it anyhow.

Depends on what the Developers/Publishers can afford to do, reap the long term benefits from a quality product, or grab a quick buck and move onto another project?

Link to comment
Share on other sites

FUBARNo1, I don't know where you got the impression that I suggested that one shouldn't wait for demos...?

I never said that one should buy without a demo. Definitely, wait for the demo.

But what I did say was that the timing of the demo (i.e. prior to after the full release) doesn't mean anything about the quality of the game. Especially when the game is something which one is interested in. If you're interested and the demo comes out after the game is released, why would you not try the demo? Why would you write the game off simply because the demo was released after the full game?

That was what I said was strange (to me, IMHO, etc.)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...