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BlastDuke

Force size in QB

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Hi,

I am using CMBB 1.03.

Currently QB force size is determined by following settings:

"force size" (300 to 5000P)

"battle type" (assault, attack, probe, meet)

"handicap" (-50% to +200%)

These settings, especially the handicap settings are too "coarse grained" to alllow special setups like Axis attack, Axis: 1712, Allied: 817 (just an example)

Do you know of any method / mod / tool to make this selection more "fine-grained" so that ANY force size combination can be selected (in QBs)?

Why am I in need of this:

My friends and I are playing campaigns covering the whole war timeframe and battle results always return various force strengths (surviviors) for both sides.

Thanks for your help

BlastDuke

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If you use the same QB map repeatedly you can import your troops by useing the "load map" button rather than generating a new one. That said you may not wont to use the same map over and over again.

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