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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
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Gyrene

What if CM was not available for the Mac?

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I was reading some old reviews of CM in Mac games websites and I started wondering what things would be like if CM was not available for the Mac.

I for one would never have had the pleasure of playing this game, and my last year would have been quite a bit duller (Although I'd probably have gotten some more fresh air and sunshine...).

Also I think that CM would not look the way it looks today, as in my rough estimate at least half of all modders use Macs. Not bad for a group that probably only makes up less than 20% of BTS's customers.

Some of these other companies that make moddable games would do well to have their games available on the Mac also, it's for their benefit. ;)

Gyrene

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<blockquote>quote:</font><hr>Originally posted by Gyrene:

I was reading some old reviews of CM in Mac games websites and I started wondering what things would be like if CM was not available for the Mac.<hr></blockquote>

Then... there'd be no game since it was built on a Mac.

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The Last Defense wouldn't exist since it was also built on a Mac.

Madmatt wouldn't have Mac users to taunt, so he would be forced to bounce PC users out the door instead if he wanted to vent his frustrations.

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I can think in two things:

1 - I wouldn't purchased my G4 for replace my lousies PCs, which I did when the Full Demo come.

2 - I will have purchased my G4, and used it in a productive way, making a lot of money in the last two years...

Umh...

I have to think on it...

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I'm on a MAC and this is the BEST game of ANY computer game I have ever played.

I am sincerely greatful that it is TOTALLY cross platform and that I can play SEAMLESSLY against PC users both in e-mail and via TCP/IP

Thanks to Steve and Charles for the choice to offer both versions on ONE disk and to make it so seamlessly cross platform!!

smile.gif

-tom w

[ 12-29-2001: Message edited by: aka_tom_w ]</p>

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<blockquote>quote:</font><hr>Lets start with, BTS would have lost about say 20% of its customers. Not very many but a good chunk. <hr></blockquote>

Yeah, but without CM Apple would've lost what, 75% of their customers? tongue.gif

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For most companies that produce Mac and PC versions of Games, Mac sales represent 20% or less of sales in recent years, but the cost to service Mac customers (how much money do you spend on customer service) is about 10% per Mac customer compared to PC customers, meaning the company makes more money per user on the product. This magnifies the presence of the Mac players in the profit picture, at least until Microsoft stabilizes its OS production and puts more money into OS QC (although XP looks real good from the gamer standpoint).

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Ahhhhh yes... i remember the days ...fresh air , sunshine , sport....but i traded all that to work in the Mines of Mod ;)

Must rush....a wee "Kitty" needs my attention ;):D

regards

Måkjager

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CM is the reason I bought an iBook. PC laptops are clunky, powerhungery pains in the arse's.

Both versions on one is great. I can play on my win2000 PC at home and on my iBook whilst on the move.

iBook or Powerbook plus sunshine = bliss

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I agree. My Windows friends and I have enjoyed many e-mail, Internet, and LAN games of CM.

CM remains one of the last remaining reasons for me to re-boot my Mac into OS9 once in a while. I'm looking forward to BTS having the time to work on an OSX version.

Toad

<blockquote>quote:</font><hr>

I am sincerely greatful that it is TOTALLY cross platform and that I can play SEAMLESSLY against PC users both in e-mail and via TCP/IP

<hr></blockquote>

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:( Sigh this Macfest just isnt the same without Maximus smile.gif

I actually met one of our esteemed Battlefront game makers at Macworld Boston

(It was Steve, He was showing his game Onslaught )

[ 12-29-2001: Message edited by: jeffsmith ]

[ 12-29-2001: Message edited by: jeffsmith ]</p>

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<blockquote>quote:</font><hr> Sigh this Macfest just isnt the same without Maximus <hr></blockquote>

Hehehe, I think I'll email ol' Max so he can voice his opinion. ;)

Gyrene

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<blockquote>quote:</font><hr>Originally posted by Gyrene:

Hehehe, I think I'll email ol' Max so he can voice his opinion. ;)

Gyrene<hr></blockquote>

Sure and lets just invite Osama Bin Laden to the next Marine Corps Ball

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