Jack Ryan Posted March 21, 2003 Share Posted March 21, 2003 Having played CMBB for a while now and seeing some parts of battles last for up to 1/2 an hour is this realistic when you compare it to other 'realistic' war games such as operation flashpoint[ofp] where a firefight is over within 5-10 minutes. So would a firefight last as long as it does on CMBB or would the 5-10 minutes of games such as OFP be more real? 0 Quote Link to comment Share on other sites More sharing options...
Thin Red Line Posted March 21, 2003 Share Posted March 21, 2003 Some people think 1 CM minute = 2 real world minutes. So a 1/2 hr firefight in CM would represent 1 hr actual fight. I'm not sure if it's true. 0 Quote Link to comment Share on other sites More sharing options...
Jack Ryan Posted March 21, 2003 Author Share Posted March 21, 2003 still would firefights last that long? 0 Quote Link to comment Share on other sites More sharing options...
jwxspoon Posted March 21, 2003 Share Posted March 21, 2003 I think that battles rage over days, weeks, months and, sometimes, only minutes. Every battle is different. jw 0 Quote Link to comment Share on other sites More sharing options...
xerxes Posted March 21, 2003 Share Posted March 21, 2003 In general, CM battles are time-compressed in comparison to the real thing. 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted March 21, 2003 Share Posted March 21, 2003 Even though CMBB scenarios are 20-60 minutes long, it is very rare that any individual units will be in action for the entire time. If you look at any scenario you are playing, you will see that most infantry and AFV's will shoot off most of their ammo in about 5-10 minute of continuous firing. Regarding the time compression, the player has a level of information and command and control which was unavailable to any WWII commander and even surpasses the internet command system used by U.S. forces presently in the Gulf. We also have the luxury of being able to take all the time we want between turns, something which real life commanders did not have. Because of that CMBB battles are faster and better coordinated than they would have been in real life. 0 Quote Link to comment Share on other sites More sharing options...
Zarquon Posted March 22, 2003 Share Posted March 22, 2003 In Real Life, a platoon might be ordered to sneak up to a patch of woods to observe a farm building. Doing so takes them five minutes. They spot a hidden enemy unit there, e.g. a machinegun. All this is covered to a certain degree by the simulation, although the time it takes is far more predictable. Nobody gets lost, no one trips over a tree root, etc. Now, in CM you as the company/battalion commander get this info immediately and your decision is immediately, too, in game time at least. In reality, someone has get the information to HQ, by means of a runner or radio. The commander then takes some time to decide on the best course of action and relays his decision to the platoon. How long does all this take? It can be a matter of seconds - Hollywood style - or it can take much longer, even hours. Perhaps you want to reaffirm the report (not neccessary in CM) or have more important matters do care about (none in CM, you can take all the time you need). All these uncertainties and delays *could* be somehow simulated, but the game wouldn't be as much fun to play as it is now. 0 Quote Link to comment Share on other sites More sharing options...
elementalwarre Posted March 23, 2003 Share Posted March 23, 2003 Originally posted by Jack Ryan: Having played CMBB for a while now and seeing some parts of battles last for up to 1/2 an hour is this realistic when you compare it to other 'realistic' war games such as operation flashpoint[ofp] where a firefight is over within 5-10 minutes.operation flashpoint's a first-person shooter simulating squad-level combat as others have noted, equivalent-sized units in CMBB - a squad, vehicle, crew-served weapon, etc - rarely actually fights for longer than that in a given scenario 0 Quote Link to comment Share on other sites More sharing options...
Jack Ryan Posted March 24, 2003 Author Share Posted March 24, 2003 OFP is a squad based realistic fighting sim. it is not a FPS but it can be played in 1st person or 3rd. 0 Quote Link to comment Share on other sites More sharing options...
kenfedoroff Posted March 29, 2003 Share Posted March 29, 2003 Originally posted by Zarquon: ....Now, in CM you as the company/battalion commander get this info immediately and your decision is immediately, too, in game time at least. In reality, someone has get the information to HQ, by means of a runner or radio. The commander then takes some time to decide on the best course of action and relays his decision to the platoon. How long does all this take? It can be a matter of seconds - Hollywood style - or it can take much longer, even hours.... All these uncertainties and delays *could* be somehow simulated, but the game wouldn't be as much fun to play as it is now. AMEN! Brother. CMBB walks the fine line between "fun" and "realism" like no other game. (And at a reasonable price too). 0 Quote Link to comment Share on other sites More sharing options...
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