Nick W Posted August 10, 2019 Share Posted August 10, 2019 Does the Upgrade 4 significantly improve the gameplay of CMRT, and if so how? Given the various licensing problems and bugs we have been advised about, I'm cautious of undertaking this upgrade unless it is really important. Thanks, Nick 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted August 14, 2019 Share Posted August 14, 2019 IMHO yes.....With the exception of 'the mad bocage dash' in CM:BN, all of the bugs are squished and the gameplay is significantly better IMHO. None of the licencing issues should take longer than about an hour to fix and not everyone has experienced them. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 14, 2019 Share Posted August 14, 2019 CMRT was enjoyable straight out of the box with version 1.0. If you don't want to patch the game you don't have to. I just cant fathom turning down a free patch that improves the product. The windows patch is 69 megs to download which isn't very much these days. Google dumps 150 megs into my temp folders every time I use Chrome to surf the internet. 0 Quote Link to comment Share on other sites More sharing options...
General Liederkranz Posted August 17, 2019 Share Posted August 17, 2019 I think it helps in two main ways: 1) the Hull Down command introduced in 4.0 can be very useful in the tank-heavy scenarios of CMRT, and 2) Soviet squads are generally better off unsplit, so the improved spacing in v4 keeps them alive more effectively (and makes it more realistic looking compared to the old conga lines). To me the other parts don't make as big a difference. Corner peeking looks cool but I don't recall it making a huge difference in any CMRT scenarios I've played. CMRT did suffer from the fleeing-from-fortifications bug before 4.01, but of course it was never affected by the single-shot Bren/BAR/Breda problem. 0 Quote Link to comment Share on other sites More sharing options...
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