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Thread about confirmed patch issues


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10 hours ago, Kevin2k said:

Just did CMRT_v200_Setup.exe again, "red thunder v201.brz"  remains.

When the game is open what version is displayed in the bottom right of the splash screen. That is the version that the game is running on....regardless of the brz files in the Data folder. 

When you re-install an older version on top of a newer version the exe file (for Windows) is brought back to the earlier exe file and that is what is running the game. A good example of that is the most recent patch. There aren't any new brz files. Just a new exe file. The extra brz essentially functions as an unaccessed mod file.

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21 minutes ago, BFCElvis said:

When the game is open what version is displayed in the bottom right of the splash screen. That is the version that the game is running on....regardless of the brz files in the Data folder. 

When you re-install an older version on top of a newer version the exe file (for Windows) is brought back to the earlier exe file and that is what is running the game. A good example of that is the most recent patch. There aren't any new brz files. Just a new exe file. The extra brz essentially functions as an unaccessed mod file.

Edit, let me rewrite

Your quoted bold line seems to now agree that patch .brz data remains, which is the main point of my posts. But what do you mean "unaccessed"? The extra brz is there and alphabetically gets priority over the other data.  In case that leftover brz contains a "strings.txt" file then the game will be unplayable as such**. It will be mandatory to manually remove that brz file. The CMRT and CMBN examples that I illustrated earlier have exactly this "strings.txt" conflict.

**though the main menu will still look fine, the quick battle setup screen for example will be unusable since all words (strings) are out of place there.

Edited by Kevin2k
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