Jump to content

Heaven & Earth: Project discussion thread


Recommended Posts

I had a feeling that thing was coming TBH.....It's grown on me, but I'd still prefer a proper M113.  B)

Would it be possible to put the fighting compartment deck & turret from that thing onto the M106 Mortar Carrier from CM:BS?  Or is that a hack too far?  :unsure:

PS - Totally agree about the weapon sounds.....The LMG sounds awesome.

Edited by Sgt.Squarehead
Link to comment
Share on other sites

19 minutes ago, Sgt.Squarehead said:

I had a feeling that thing was coming TBH.....It's grown on me, but I'd still prefer a proper M113.  B)

Would it be possible to put the fighting compartment deck & turret from that thing onto the M106 Mortar Carrier from CM:BS?  Or is that a hack too far?  :unsure:

PS - Totally agree about the weapon sounds.....The LMG sounds awesome.

Indeed, a "hack" too far..

However, once I've finished alpha'ing out or pasting over the bits I don't need, it will be the M113 (which the YPR-GN is basically just a variant of anyway).

I've been working on the sounds, as a separate project, since December(?)... you wouldn't believe how many different sounds & "soundscape philosophies" I've gone through in that time.

Link to comment
Share on other sites

@37mm those images are not looking too good. In the message they are just small thumbnails and when I click on them they get bigger but they are blurry. Any way to link them differently? Is it a problem with the hosting provider or your original capture?

Don't get me wrong I want to see your stuff. This is a cool concept and you guys have done a damn nice job - I would just like to see the results better,

Link to comment
Share on other sites

14 minutes ago, IanL said:

@37mm those images are not looking too good. In the message they are just small thumbnails and when I click on them they get bigger but they are blurry. Any way to link them differently? Is it a problem with the hosting provider or your original capture?

Pictures look fine to me. I think the problem is on your end.

Link to comment
Share on other sites

55 minutes ago, strigoi said:

Pictures look fine to me. I think the problem is on your end.

Interesting. I'm not sure what that would be. Pictures posted by @Sgt.Squarehead look fine on my end.

Well I'll be - I switched for Chrome and everything is good. FF is still showing me the same. OK my end it is - thanks.

Link to comment
Share on other sites

I figured it out. My script blocker responsible. ibb must be doing some interesting suff - loading a low res image and then using js loading the higher res images over top. With my script blocker on that high res image was never loaded.

All is well - nothing to see here - unless anyone else uses No Script on FF...

Link to comment
Share on other sites

Gotcha TC.  B)

Postcards are few & far between at the moment, the delta map is 2.4km x2km , which means it's taking a while to do, and thus there are still big blank spots all over it, but they are becoming smaller and further apart.....Slowly.  :blink:

Edited by Sgt.Squarehead
Link to comment
Share on other sites

11 hours ago, IanL said:

Is it a problem with the hosting provider or your original capture?

Nope... never had an issue with that site and I use multiple devices, with multiple OS's & multiple browsers.

However, i'll try out imgur anyway...

QbaqspY.jpg

ZaGw8eH.jpg

... a burning village at night (standard view & movie mode).

Edited by 37mm
Link to comment
Share on other sites

14 hours ago, 37mm said:

Nope... never had an issue with that site and I use multiple devices, with multiple OS's & multiple browsers.

It was totally on my end. Every now and then my protection regime bites me. You'd think that I would start there anytime something looks wonky but you'd be wrong :D

14 hours ago, 37mm said:

However, i'll try out imgur anyway...

Nice full size in the post - looking good!

Link to comment
Share on other sites

11 hours ago, Sgt.Squarehead said:

@37mm  Do the sloped roofs also include damaged textures?  :unsure:

I haven't actually blown one up yet.....Amazing as that may seem to those familiar with my work!  ;)

Yes I have & there are a few strange oddities which I've not, as yet, been able to figure out.

As far as I can tell, all the roof types in Heaven & Earth (flat roofs, sloped chimney roofs, chimneyless hut roofs & Temple/mosque roofs) now use the same damage texture.

Even more bizarre, they use a texture which, originally, has nothing to do with roof damage.

As a placeholder, I've created an (ugly) "generic damaged roof texture" which is used for all the roofs when they get damaged.

Link to comment
Share on other sites

Further playtesting & I'm pretty sure I've turned "Green 9" into an unwinnable murder machine...

rt7zKUx.jpg

tONzaQa.jpg

3tzOsB5.jpg

... which I kind of like the idea of but I'll see what I can do about giving the Imperials a better chance of victory.

Link to comment
Share on other sites

9 hours ago, 37mm said:

Further playtesting & I'm pretty sure I've turned "Green 9" into an unwinnable murder machine...

... which I kind of like the idea of but I'll see what I can do about giving the Imperials a better chance of victory.

Which is kinda why it took me about 30 tests to get the original scenario playable … so good luck with your endeavours 😉

Link to comment
Share on other sites

4 hours ago, Combatintman said:

Which is kinda why it took me about 30 tests to get the original scenario playable … so good luck with your endeavours 😉

Thirty tests!

Geez, I think I'd go mad & just turn it into an "arclight" mission.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...