Jump to content

Recommended Posts

Hi,

I encountered this problem during a single player CMSF2 game and a CBMN PBEM game. For some reason, my units ignore all movement orders. I can rotate them, they have nowhere been near any enemy forces nor are the bogged down. I have a save game if that helps.

Share this post


Link to post
Share on other sites
On 5/3/2019 at 12:00 AM, Heirloom_Tomato said:

You can send me a pm with the save file and I can see if the same thing happens for me.

Thanks! I just pm'ed you the file.

Share this post


Link to post
Share on other sites

The battle in question here had a terrain tile changed after the units were deployed. Unfortunately, the Stryker ended up in impassable terrain for a vehicle and is now stuck. I have modified the battle and the updated version is available here:

https://www.dropbox.com/sh/j5dkfyhnq5pt93i/AAB9JnzIDNo5Kr-jZ8e6B7Nna?dl=0

I will submit this up the chain of command and hopefully it can be included with a future patch for CMSF2.

Share this post


Link to post
Share on other sites
6 hours ago, Heirloom_Tomato said:

The battle in question here had a terrain tile changed after the units were deployed.

<snipped>

Wow!  How could you tell?

Share this post


Link to post
Share on other sites
Posted (edited)

@Badger73 When I looked at the turn @stikkypixie sent me, I was able to see right away the Stryker was sitting in rocky terrain. I loaded the scenario in the editor and then went to the deploy blue screen. I moved the unit in question one action square over and then tried to put it back. The game would not let me put it back into the original position as the terrain is impassible to vehicles. The only explanation that made any sense was a terrain change made after the units had been deployed as there is no way the original scenario creator would have been able to deploy the unit there in the first place.

Edited by Heirloom_Tomato

Share this post


Link to post
Share on other sites

Thanks for the explanation. I did notice a slight effect when that Stryker arrived as reinforcement in the terrain. If it's a scenario bug maybe it should be included in the next patch.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...