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Haven't Seen this For Artillery Before


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We just started playing Carentan H2H by PBEM and beginning from the start of the scenario, German HQs that had no line of sight to hardly any parts of the battlefield were able to call in barrages that also began in the first minute to whatever areas they wanted.  I called in both area and linear barrages.  It was like TRPs without the markers and no delay for the mortar rounds to start landing.  I didn't know that this could be incorporated in to a scenario. 

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During setup, one can call artillery anywhere on the map sight unseen. It's common to play PBEM with the defender not being allowed to bombard the attackers setup zone for the first few turns. The attacker is allowed preparatory barrages from the get go.

It's no fun being attacker and having your setup zone(s) bombarded before one has had a chance to move off. It's makes for a short and very boring game.

Discuss/negotiate with your opponent.  

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6 hours ago, Howler said:

It's common to play PBEM with the defender not being allowed to bombard the attackers setup zone for the first few turns.

And in fact, in single player games, the AI defender cannot bombard the attacker's setup zones at all. Not sure what the deal is for a human defender against the AI, but even if it is allowed I would not consider it as quite cricket.

Michael

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4 hours ago, Michael Emrys said:

And in fact, in single player games, the AI defender cannot bombard the attacker's setup zones at all. Not sure what the deal is for a human defender against the AI, but even if it is allowed I would not consider it as quite cricket.

Actually the scenario designer *can* get the AI defender to bombard the attacker's setup zones. It's just not a good design decision :)

And yes the human defender can bombard the AI's setup zone. That is just not much fun.

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