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Armorgunner

Change MG 3 Sounds in SF 2, to MG 42 from WW2 titles

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In SF 2, the MG 3 has very low rate of fire, sound wise. The MG 3, is in some german squads, and coax, in all Leo 2 tanks

IRL

MG 42: 900-1500 rpm

MG 3:  800-1300 rpm

Wouldn´t mg 42 sounds, from the ww2 titles fit better?

Edited by Armorgunner

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13 hours ago, Armorgunner said:

And ingame MG3?

No idea at what the MG 3 rate of fire is set in the game, as I just have the demo and didn´t came to test play german weaponry. Common sources tell it´s at 1200 RPM. Made a quick audio file (MP3) serving as comparision for what the various RPM sound like. Stitched together from the Demo´s "gun 7 mg3.wav" file.

Ordered from low to high: 400 - 500 - 650 - 900 - 1200 - 1500 RPM


https://www.dropbox.com/s/svpt4w3u5z2f6ug/RPM Compare.mp3?dl=0

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5 hours ago, RockinHarry said:

No idea at what the MG 3 rate of fire is set in the game, as I just have the demo and didn´t came to test play german weaponry. Common sources tell it´s at 1200 RPM. Made a quick audio file (MP3) serving as comparision for what the various RPM sound like. Stitched together from the Demo´s "gun 7 mg3.wav" file.

Ordered from low to high: 400 - 500 - 650 - 900 - 1200 - 1500 RPM


https://www.dropbox.com/s/svpt4w3u5z2f6ug/RPM Compare.mp3?dl=0

Very nice, thanks

I Think ingame is the 650rpm. 900 sounds more like the Ksp 94. But i dont know att what speed the Germans, and Dutch run their MG 3´s at though.

edit: I see that Wikipedia say 1000-1300rpm, on the MG3. If thats the case, the Ksp 94 in the vid. Is for shure at the lowest 1000rpm. All these differente sources 😁 

Edited by Armorgunner

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Off topic: Just saw, that the stabilizer on the main gun, on the tank to the right is not on. Must be the drillinstucturs tank. Since its not fiering either. Just came to my mind 😃 

 

 

 

Edited by Armorgunner

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Had a further look at the Demo, playing Alamo mission. I replaced the MG 3 sound file, which anyway was way too bassy with a MG42 file, which sounds more metallic and brutal. It maybe cuts through too much, but that can be adjusted. Drop unzipped file  to data/z and test.

https://www.dropbox.com/s/p3ruxx8xyj781lp/gun 7 mg3.zip?dl=0

Btw. unlike the MG 42 in the WW2 titles, CMSF2 apears to just using one single shot file, triggered with each individual shot. Means whatever ROF is set in the game, it should be always correct. Me thinks it´s around 1000 RPM something.

Edited by RockinHarry

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did a bit of search at YT and found a good replacement sound to rip from here:

hard to find usefull sounds, as most of them sound either heavily muffled/compressed, distorted or have other disturbing noises. Also the high ROF weapon sounds in the game need to be cut and cleaned more, so that the release part of a sound not too much overlaps with subesequent quick fire  shot sounds. Otherwise the high ROF sound sequence sounds blurred sort of.

Here´s my take on the MG 3 from source above. Clear, reduced highs and mellow. Unpack desired one into data/z):

https://www.dropbox.com/s/9qs6v3j2royczly/New Gun 7 mg 3.rar?dl=0

Edited by RockinHarry

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