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Realism Suggestions?


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23 hours ago, IanL said:

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23 hours ago, Sgt.Squarehead said:

more points should be available for preserving one's own force than for destroying the enemy, for modern western formations at least.

+ the biggest differentiation between RL casualty rates and in game rates is now *we* play. We keep going when real force commanders would pull back and break contact. We move much to fast a lot of the time short cutting on scouting, forgoing the 5min wait for supporting fire etc. Defenders stick it out when they would really elect to preserve there force and withdraw. Attackers keep trying even as they have lost so much.

Yes... 

Also, CMSF1 scenarios heavily penalized one for friendly casualties (and often for using too much ammo as well).  That really taught one to preserve friendly forces as well as ammo.  Made me a much better CM1 player.  But, it was a shock to play the later WW2 titles and then CMBS where bloodbaths seemed to be more normals and acceptable.  

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