Jump to content
Sign in to follow this  
puje

BLUE and RED on the same side?

Recommended Posts

In the editor, it is possible to have US and Syria together on the same side, if you change the missions presets back and forth. Unfortunately when I did this, it seemed to corrupt the scenario, telling me I needed "Marines" to open it again. Wierd...

Is there a way to actually make this playable, or am I just dreaming?

Share this post


Link to post
Share on other sites
1 hour ago, Combatintman said:

I use this a lot so yes it does work. We probably need to know more about what units you are selecting to understand why the game tells you that you need the USMC Module.

Well I sure didn't use any Marine units, because I don't have that installed.

I believe I used elements of a US MOUNT battalion (core campaign unit), some other minor us units, and Syrian special forces.

I guess  I should experiment a little so see what works.

Share this post


Link to post
Share on other sites
13 minutes ago, puje said:

Well I sure didn't use any Marine units, because I don't have that installed.

I believe I used elements of a US MOUNT battalion (core campaign unit), some other minor us units, and Syrian special forces.

I guess  I should experiment a little so see what works.

Theoretically you shouldn't be able to use any unit from a module you don't own, but there are Syrian units unique to the Marine Module as well,.  It isn't just Marine units themselves that could be in conflict.

Share this post


Link to post
Share on other sites

From my testing, it would seem like any Syrian unit from the "Special Forces" category require Marines module. Weird, since I seem to remember Syrian SF being on the base game. But now I know...

Share this post


Link to post
Share on other sites

If you press spacebar in the force selector, you can see what formations/units etc come with each module.

This is CMBN, but it works the same in CMSF2:

Untitled.thumb.png.c57415a3ddca696e9a9f743c8cf412b0.png

The fun things you learn by accidentally mashing the keyboard.

Edited by Hapless
Pretty picture

Share this post


Link to post
Share on other sites
On 2/10/2019 at 5:03 AM, Sgt.Squarehead said:

Ninja'ed!  :ph34r:

As stated, Syrian SoF come with the Marines Module.

In CMSF1 Syrian SoF were part of the base game. My Baba Amr scenario used them, and needed base game only.

Syrian Airborne was part of the Brits module (which I never bought).

Share this post


Link to post
Share on other sites
6 hours ago, LongLeftFlank said:

In CMSF1 Syrian SoF were part of the base game. My Baba Amr scenario used them, and needed base game only.

Syrian Airborne was part of the Brits module (which I never bought).

You are dead to me …. ;)

Share this post


Link to post
Share on other sites
On 2/10/2019 at 6:34 PM, Hapless said:

If you press spacebar in the force selector, you can see what formations/units etc come with each module.

This is CMBN, but it works the same in CMSF2:
(...)
The fun things you learn by accidentally mashing the keyboard.

Wow, good find! Almost an easter-egg, that one is useful though.

Share this post


Link to post
Share on other sites

Nope, I'll buy CMSF2 either: (a) as a reward when they add in non-modular buildings (b) once work gives me time to play (by which I mean design scenarios). No idea when that will be. In the meantime, what little bits of time I can spare go into Le Carillon. And that's precious little of late. 

Edited by LongLeftFlank

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×