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A lot of them do. Not uniforms as noted, and some vehicles, but a lot of the terrain, sound, and building ones do. It depends at least in part on whether they made new models for SF2. A lot of the three types I mentioned haven’t changed even across titles, so you can also try those types from BN, FI, RT, and BS.

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FWIW I have a zillion CMSF1 mods...  So my suggestion is that every time one plays a CMSF2 scenario to only load and test the CMSF1 mods that can appear in that scenario to see if they work (or are even needed - the stock graphics look pretty good).   Otherwise it would take weeks or months of full-time work to test all the CMSF1 mods that are available.

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