domfluff Posted November 5, 2018 Share Posted November 5, 2018 Wouldn't it be great if we could pay for Electronic Warfare, or Civilian Density settings in Quick Battles? In the same manner that you pay for fortifications. EW in particular is a huge part of Russian defence thinking, so having this capability tied to something concrete and player controlled seems appropriate to me. 0 Quote Link to comment Share on other sites More sharing options...
Kaunitz Posted November 5, 2018 Share Posted November 5, 2018 In CM:BS, Electronic Warfare does have a point cost. The only issue is that it needs to be set by the player who sets up the game, so both players know whether the enemy has EW or not. http://www.thefewgoodmen.com/thefgmforum/threads/opponent-wanted-cm-bs-tiny-small-quickbattle-on-medium-large-map.28262/#post-259796 0 Quote Link to comment Share on other sites More sharing options...
domfluff Posted November 5, 2018 Author Share Posted November 5, 2018 Oh wow, nice spot. I wonder if Civilian density in CMSF2 will be the same then. 0 Quote Link to comment Share on other sites More sharing options...
DMS Posted November 7, 2018 Share Posted November 7, 2018 (edited) And headcount. For Red thunder it is more important - in the 1945 there were no 100% strength divisions in Red army. 6-7 men squads were normal. And in Wehrmacht too. Edited November 7, 2018 by DMS 0 Quote Link to comment Share on other sites More sharing options...
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