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Range info


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I did search the board but couldnt find anything, is there a way to find range information for a selected unit. This info doesnt seem to be in the manual either ...the older games had range info when pressing enter.

Also there are three colored buttons at the top of the interface, a green circle, red circle and arrows ...what do they do?

Thanks for any help.

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1) For small arms, it's in the manual. For lighter vehicular ordnance and guns (up to maybe 40mm), and for heavy weapons, it'll be listed in the UI, just under the silhouette of the vehicle/weapon. Anything heavier than that, I think they don't tell you because the assumption is it can reach anywhere on an ordinary map. But there is a little bit of flex in these values; bazookas and Panzerschrecks, for example, can fire beyond their listed ranges in some cases, especially if they're uphill from the target.

2) those are quick commands for (respectively): Pause, Stop, and Evade. The manual discusses them briefly but not in a lot of detail. A useful thread on the Evade command: 

 

Edited by General Liederkranz
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Ah...  Had forgotten about that.  Always assumed that the unit would take a morale hit and be routed.  But, as Baneman pointed out:  "...as I pointed out here : http://community.battlefront.com/topic/118045-one-more-newbie-question-for-now-icon-explanation/ ), that is a historical belief from CMx1 where the Withdraw command ( same effect ) DID have a morale hit."

So, using the CM2 WITHDRAW command can be very useful - esp for MOUT and other close quarters actions.

Edited by Erwin
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2 hours ago, AncientForest said:

I did search the board but couldnt find anything, is there a way to find range information for a selected unit. This info doesnt seem to be in the manual either ...the older games had range info when pressing enter.

All CM2 games (except CMBS for some reason) have mods that give the caliber, range and even penetration data of all weapons (incl small arms).  Hopefully found at CMMODS.

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On 9/10/2018 at 11:59 PM, Erwin said:

All CM2 games (except CMBS for some reason) have mods that give the caliber, range and even penetration data of all weapons (incl small arms).  Hopefully found at CMMODS.

That would be Marco's UI mod. Brings the UI in some respects back to the CM1 days with more information for each weapon. Can be a touch time consuming up front to set up yourself but if you want some help with ranges etc then this one is for you.

http://cmmodsiii.greenasjade.net/?page_id=5#search/text=marco

The other big UI mod for the WW2 titles is JuJu's but they don't be default include range information.

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