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Difference between straggler groups and regular inf. companies?


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21 hours ago, domfluff said:

I haven't really played around with the Carbines enough to know if there's a major difference in practice - obviously it's a smaller, less powerful round, but I don't know if that actually matters all that much in actual hedgerow-to-hedgerow (or house to house, or whatever) combat.

True that the carbine round is less powerful, but if you are good enough shot to hit a man at 200 meters or more, you can kill or wound him. These were the days before body armor, so almost anything is going to penetrate. The only important difference attributable to the round would be knock down power and unless the enemy soldier has gone berserk and is full-out charging, that hardly matters.

Now comparing the two weapons other differences emerge. I would expect the Garand to be a little more accurate, especially down range due mostly to its longer barrel and the heavier bullet to retain more of its velocity. On the other hand, in close fighting, such as house to house, the carbine would be handier due to its shorter length and lighter weight. The Garand would have better penetration of walls and other obstacles to fire.

So both weapons have their plusses and minuses, but at the end of a long day the lighter weight of the carbine and its ammo might add a point to its attractive.

Michael

Edited by Michael Emrys
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Oh yes, that's going to be true for reality, but I wonder how CM models the difference. In particular, I wonder if the Garand has better bocage or wall penetration, and how that's accounted for.

It'll definitely have a longer effective range, which tends to be more important in CMFI or CMFB than CMBN, given the average terrain.

Obviously a carbine solider can carry more ammo too, which isn't nothing.

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2 hours ago, domfluff said:

Obviously a carbine solider can carry more ammo too, which isn't nothing.

They can weight-wise, but in games they don't (I think it's 75 rounds per carbine vs. 104 per Garand), I assume because those who carry carbines aren't expected to use it much. I know in the game I see SMG rounds bouncing off buildings more than rifle rounds do, so I assume that would apply to carbines as well?

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