Jump to content

Turkish Leopard 2A4 mod preview


Recommended Posts

Turkey crossing the Syrian border last January brought Leopard 2A4 onto the front page. I'm quickly whipping up a Turkish mod for the German vehicle for CMSF2.

I haven't uploaded a mod since before Repository went away. I'll have to pick a spot to upload to after CMSF2 comes out. It might possibly fit the CMSF1 model too, though I haven't tried.

 

almanya-dan-turkiye-ye-leopard-tanki-ambargosu--1516885580.png

sample 2.jpg

Edited by MikeyD
Link to comment
Share on other sites

If you can do matching YPRs I've already largely written a scenario (one AI scripted, no briefings) and it doesn't use crew-swapping so it should be portable.  ;) 

BTW - The picture you chose doesn't make it obvious, but that example and many other Turkish Leos actually have three colour camo.....Four black corners and four green stripes (these may be the legacy of over-painted NATO camo):

42265861_303.jpg

42265875_303.jpg

42265889_303.jpg

Don't worry though, plain is fine too:

wkHzzp69cGY-970x350.jpg

I believe the camoed examples are replacements/reinforcements after the first lot got trashed.....What's that saying about repeating a plan and expecting a different outcome?  :P

 

 

 

Edited by Sgt.Squarehead
Link to comment
Share on other sites

Yup, the plan is to do one plain and one funky camou pattern.
A lot of the plain vehicles in picts you can see the camou stripes had been deliberately painted over. And the pre-invasion Leopards seem to be in standard NATO camou.

Ah! It just dawned on me. I've seen that color before. Tiger Is in North Africa! :o

Link to comment
Share on other sites

7 hours ago, MikeyD said:

I've seen that color before. Tiger Is in North Africa!

Nice looking Mikey.   Hope uniforms are also moddable to Turkish.  (But weapons??)

Syrian desert environment is not significantly different to NA, so no surprise there.  What does surprise me is how resistant folks are to a CM-DAK title when everyone is now creaming about CMSF2. 

But, then I recall how a couple years ago, most people were poo poo-ing the very idea of a CMSF2 that some of us were enthusiastically lobbying for.  Customers/people are funny that way.

Link to comment
Share on other sites

I have my ideas. I don't know how much free time I'll have to implement them, though. I'd like to at least swap out the German tanker uniform for  something more appropriate. As for weapons, I might be able to borrow the FN rifle out of CM:Afghanistan to swap out the Dutch rifle. I don't know if that's even doable.

Link to comment
Share on other sites

11 hours ago, Sequoia said:

Looks great. Mike are you also going to redo you African Campaign?

I was thinking/hoping along the same lines.  +1

9 hours ago, MikeyD said:

That's an open question. If I have time to recreate my 'Africa mod pack' that suggests I'm underemployed with time on my hands. If I can't get to it that means I'm too busy working on wonderful new CM projects for future release.  B) 

@MikeyD that's a great answer.  You could probably be a politician :).  Just the African mods would be great.  Others could create the scenarios/campaigns.  I know I would use them in scenarios.  Those mods open an entire continent for scenario designers.  I just discovered your African mods in 2017 when @Combatintman made the excellent scenario   Op-BARRAS - A Coy 1 PARA  http://www.thefewgoodmen.com/tsd3/cm-shock-force-2/cm-shock-force/op-barras-a-coy-1-para-sierra-leone/

From Op-BARRAS

 4CH7wXZh.jpg

From a moded start screen

 aaemRtkh.jpg

From The King Copper Mines

fm01us9h.jpg

 

Edited by MOS:96B2P
Link to comment
Share on other sites

Mikey,

Your Mods are great, and much appreciated.  I think that you should release your Turkish and African Mods as a Pack.   You should definitely get paid for your work, and if Steve is cool with it, others may develop Mod Packs as well, which would be good for everyone.

Link to comment
Share on other sites

On 8/5/2018 at 6:14 AM, MikeyD said:

Progress to date: Camou applied. Plus the tanker was given Turkish pattern fatigues and a CVC helmet. Very different indeed from the default German vehicle.

 

Turkish leo 2 sample.jpg

Wow, looking like the real deal! I'm definitely interested in the Turkish mods (and Sgt. Squareheads Turkish scenario's).

Besides, I too have warm memories of the King Copper mine scenario and the african mod pack. Would be great if someone could make it available for CMSF2.

Link to comment
Share on other sites

I've got a border-crossing scenario written, but only one (pretty basic) AI plan and no briefing.....It's a pretty major remodel of one of the stock NATO campaign scenarios IIRC. 

I got bogged down working my way through the countless buildings, making them a bit more Syrian and sorting the internal/doors windows issues, ensuring connecting buildings were at the same elevation and wore the same skins etc. (per @LongLeftFlank & @Combatintman recommendations for good urban mapping).....It's a bit of a chore but it really makes a difference when you play the map.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...