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I have a MacBook Pro and am a beta tester. I didn't have any licensing issue with CMSF1. Is there a forum link I could look at that describes this? Perhaps I can duplicate it with my CMSF1 installation.

Possibly good news though - with the CMSF2 alpha and beta, I was able to just enter the license key and have been good to go the whole time. I think we had to relicense once but that was a 'feature' not a bug. (meaning it was done purposely). These aren't done with installers though, so it may work differently

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I am on a Mac as are a few other beta testers. I can confirm that CMSF2 works fine on High Sierra. 

And it can be licensed. 

If you have an original license for CMSF1, and run into issues, Helpdesk will be able to sort you out. 

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Posted (edited)

   About a year ago, Apple put out an OS upgrade to 10.12.x. At the same time, I moved my CMSF and modules to a new SSD. When I started up CMSF, I got an error message from Fury Software saying to contact the retailer. I opened a ticket with support, and ran the suggested GSclean terminal script. That didn't work, and Steve took over. We worked for about a week to try to straighten it out, but failed.  Steve apologized and said I'd have to wait for the updated CMSF 2. Interestingly, I have an old copy of OS 10.6.x, and it will startup with that system but I have a graphic issue on that HDD that's not related to the game. It might have been just a "perfect storm" of the combination of OS upgrade and moving the game to the new SSD. I've been patiently waiting for the update and using my original Paradox PC CMSF 1 + Marines module on my PC side in Boot Camp. 

Edited by Vet 0369
Typo

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Posted (edited)

That's unfortunate. If Steve couldn't fix anything I doubt any of us will do better 🙂  GSClean usually will do the trick. I've had to go that route a couple of times with Phil helping me (with what, I can't remember but it wasn't SF1, I don't believe). 

Well, with a little patience there will be a bright shiny SF2.   If you like SF1 you'll want it anyway 🙂

Just for reference I have a 2015 MacBook Pro, running OS High Sierra, 10.13.5.  Haven't had any issues during any testing with Mac OS updates breaking anything. Hopefully with new installers that will be a problem of the past.

Edited by Ultradave

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Yeah, I'm hopeful, and sure, it will. I have a much older computer, a MacPro 2010 running a 3.46GHz 6-core Intel Xeon processor, 32 Gb RAM, and GTX 1080 GPU with 8 Gb VRAM, so there shouldn't be any system issue except the one mentioned. Apple updates can sometimes really Bork the game on a random basis.

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Even though I've stopped playing CM series, it's great to see CMSF getting the upgrade. Spent hundreds of hours roaming the deserts in Strykers, Marders, Fenneks, CV90s.. Perfect environment for modern maneuver warfare. 

Good luck and congrats, folks!

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CMSF1 died for me too and the error code pointed to Microsoft being at fault. I Googled the error code and found Youtube videos of programmers trying to fix a random assortment of similarly failed programs large and small. CMSF2 doesn't need a running CMSF1 to install, it just needs your old license key (if you're getting the discount 'upgrade').

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Really looking forward to the Shock Force 2 release. No other strategy game has ever done modern asymmetric warfare like Shock Force did. Could you give some examples of the TO&E changes? Were there any major additions or removals to the original equipment for example?

A question about the pricing (I know it has been discussed several times in many threads including this one but I still can't find a clear, definitive answer): I have the paradox version of SF1 and the battlefront 3-DLC bundle but not the 1$ update. Will I be able to buy the 35$ full upgrade directly with the keys I have or do I have to contact the support or something like that to get the full discount?

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I know it's probably been stated already, but can someone tell me the cost of Shock Force 2  (I do not own CMSF1)... many thanks  :)

Plus, how near to release are we?

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2 hours ago, Trooper117 said:

I know it's probably been stated already, but can someone tell me the cost of Shock Force 2  (I do not own CMSF1)... many thanks  :)

Steve posted upgrade prices here:

 

 

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Thanks for posting, but I don't own Shock Force or any module... from the picture shown it states they are all upgrade packages.

I assume that doesn't apply to me as I don't own any of it to upgrade... Has anyone got any pricing info on the brand new game?

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3 minutes ago, Trooper117 said:

Thanks for posting, but I don't own Shock Force or any module... from the picture shown it states they are all upgrade packages.

I assume that doesn't apply to me as I don't own any of it to upgrade... Has anyone got any pricing info on the brand new game?

Oops sorry I miss-read your post. I don't think Steve has announced that yet. I would look at the existing games for guidance. There will likely be bundles too.

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1 hour ago, Trooper117 said:

Ok, thanks mate... I own all the WWII stuff, but am wanting to branch out into SF  :)

My guess would be it would be roughly comparable to other games.

Base games generally go for 60, modules for 35 and bundles for somewhat less.

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1 hour ago, Trooper117 said:

Ok, thanks mate... I own all the WWII stuff, but am wanting to branch out into SF  :)

You won't regret it. SF2 is gonna rock!

 

Mord.

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I am gonna take a wild guess and say they slipped. LOL. Unless they can pull off a 31 and a 1/2 hour coup.

Mord.

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A CM module is never late! A CM module arrives precisely when it means too.

Gandalf

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1 hour ago, Bartokomus said:

i figured, but i'd hoped i'd missed some announcement. Sad panda 😞

Just do what I do in times such as these, slap a nun, kick a puppy, and cry into a pillow. But we can at least take heart knowing it should be any day now. In the meantime visit a church or local pet shop and relieve your pain.

 

Mord.

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....... *Oktober....  - > no demo ---- >  they simulate good, its like the promises of WWII and every war - it will end before x-mas...

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