Jump to content
Kaunitz

How much do you roleplay?

Recommended Posts

Posted (edited)
18 minutes ago, Bulletpoint said:

Not the brightest bunch.. wouldn't the guy in charge be the one who actually knew stuff?

Good point! 😀

Edited by Aragorn2002

Share this post


Link to post
Share on other sites
2 hours ago, Bulletpoint said:

Not the brightest bunch.. wouldn't the guy in charge be the one who actually knew stuff?

Yeah really.  Next soldier “I don’t know the answer to your question, but the guy you just shot had just gotten back from the briefing with HQ”.  

I suspect that anecdotal story is just soldier BS. Yeah I am sure there are some incidents, but not a routine practice. 

Share this post


Link to post
Share on other sites
32 minutes ago, sburke said:

Yeah really.  Next soldier “I don’t know the answer to your question, but the guy you just shot had just gotten back from the briefing with HQ”.  

LOL although I'm not sure if a smart aleck remark would be the best choice in this situation.

 

32 minutes ago, sburke said:

I suspect that anecdotal story is just soldier BS. Yeah I am sure there are some incidents, but not a routine practice. 

Yeah that level of war crime (cause that's what it would be) if used routinely would have been all over the documentation of the war.

Share this post


Link to post
Share on other sites
53 minutes ago, IanL said:

LOL although I'm not sure if a smart aleck remark would be the best choice in this situation.   

:D :lol:  I was thinking the same thing :).  

Share this post


Link to post
Share on other sites
1 hour ago, IanL said:

Yeah that level of war crime (cause that's what it would be) if used routinely would have been all over the documentation of the war.

It's all over the German documentation. And it didn't start after Malmedy.

Share this post


Link to post
Share on other sites
3 hours ago, Aragorn2002 said:

It's all over the German documentation. And it didn't start after Malmedy.

Documenting hearsay doesn’t make it true 😀

seriously there were undoubtedly war crimes on both sides.  It is true of every war and every side. What isnt usually true is that it is as routine as you’d think from some sources in different periods. 

Share this post


Link to post
Share on other sites
Posted (edited)
9 hours ago, sburke said:

Documenting hearsay doesn’t make it true 😀

seriously there were undoubtedly war crimes on both sides.  It is true of every war and every side. What isnt usually true is that it is as routine as you’d think from some sources in different periods. 

Perhaps you're right. Apart from that, we can't imagine how it is to be in a war like ww2. Trying to survive in such misery, constantly getting shot at, constantly too cold, too hot, hungry, sick, no sleep or not enough, seeing comrades getting wounded or worse, worries about your loved ones etc. etc. And on top of that all that propaganda rubbish from both sides. If that's not enough to make you hate, nothing is.

I'm not sure whether I would have been in the mood to take prisoners.

Edited by Aragorn2002

Share this post


Link to post
Share on other sites

My pixeltruppen shoot up surrendering enemy troops with disturbing frequency. Obviously they think its unfair that their opponents can use a Geneva Convention "Get out of War free" card and embrace the safety of captivity while they have to carry on risking life and limb.

Either that or the TacAi never got those Laws of War lectures...

Share this post


Link to post
Share on other sites
Posted (edited)
21 hours ago, Bulletpoint said:

Not the brightest bunch.. wouldn't the guy in charge be the one who actually knew stuff?

Good point. I think part of it was just hatred and anger. The para said they were usually easy to spot with arrogance, a sneer on their face etc.

Mind you this wasnt an interrogation to say get info about spies or somethung - this is info that probably lots of the other German troops would know

e.g. Are there tanks? Whats around the corner?

@sburke I thought it was anecdotal at first too.Upon reflection I dont think so. He spoke in first person terms like he was there. He didnt gloat or anything. Just had that hardbitten cold truth look infantry vets have.

Again anevdotal stuff whem it involves war crimes is rarely mentioned in the first person - though Ive been seeing a lot more of it in recent interviews and its making me wonder if its an old age get it off my chest thing.

This includes interviews with Waffen SS that admitted to being in killing squads. Waffen SS being told if they took black PoWs to kill them on the spot but break their necks not "waste"  bullets.

The American paras story. Again I think you fellas are all thinking high level intelligence when the GIs probably wanted to know something like "are you a patrol or are there others etc?"  This is probably whythe shootinh was important. It was more relevant to the on the spot in that moment info they were after - stuff that would be worthless after the PWs were processed.

Theres also an imterview with the US pilot Bud Andersen ( actually I have to recheck that name ) who. himself on his own words saw a German pilot purposefully machine gunning American aircrew in parachutes. He chased the German down shot him down let him bail and emptied his 6 .50 calibers into him.

Can old men lie? Absolutely. Does age affect memory? Absolutely. Would I sit and call any of these men who are verified to have been the places they were and NONE of us were at liars? Absolutely not.

Edited by Sublime

Share this post


Link to post
Share on other sites

Trying to get this thread back on track, after reading the comments about role-playing the game and also reading the document "Command Friction" from Bil Hardenberger and Peregrine rules. Most of if, not all of it, is for WW2 scenarios. Is there one for modern battles?

Share this post


Link to post
Share on other sites

Nidan1 and I used to roleplay a PBEM campaign in BS.  Basically we were allowed 1 light bttn sized group. We.d keep track of AFVs and MBTs lost and delete them in following engagements. 

We.d throw in special stuff like a random night infantry only battle where say the Ru player had to goto buildings ans hold them 10 minutes to simulate going through files and sabotage. If they won they say there wouldnt be Blufor air support next battle or no resupply.

We kept looser track of infantry but would delete squads or platoons just by adding up KIA/WIA figures.

IIRC he got strykers and Ukrainian until the 5th day when he got Abrams.

I had 2 BTGs - one T90A one T72B3.

Ill look for the file we had. The initial rules were VERY loose anything went as long as it was both ok.d to a previous battle.

 

As for as advancing and retreating we had a rule units in last tile had escaped even if KO.d later.  We basically operated on a 2 cities 1 town 1 vill 1 wilderness then same other way. Campaign started in wilderness and as battles went one side would progress towards the more urban area of the other side eventually winning the campaign if it won at the 2nd city battle.

We never finished it but it was a lot of fun.

RIP buddy.

Share this post


Link to post
Share on other sites
37 minutes ago, JohnO said:

Trying to get this thread back on track, after reading the comments about role-playing the game and also reading the document "Command Friction" from Bil Hardenberger and Peregrine rules. Most of if, not all of it, is for WW2 scenarios. Is there one for modern battles?

Not that I am aware of.  However I use a modified version of Peregrine's rules for both WW2 and modern that I'm happy with.  One of the things I find interesting about the rules is modifying them to make them work in different circumstances.  IMO Peregrine's rules are an excellent base to start with.  I add to the rules and modify them as needed.  Bil's rules are also very good but I struggled with the Excel document and in the end made a Unit Tasking form on a Word Document to use with a modified version of Peregrine's rules.   

Share this post


Link to post
Share on other sites
1 hour ago, MOS:96B2P said:

Not that I am aware of.  However I use a modified version of Peregrine's rules for both WW2 and modern that I'm happy with.  One of the things I find interesting about the rules is modifying them to make them work in different circumstances.  IMO Peregrine's rules are an excellent base to start with.  I add to the rules and modify them as needed.  Bil's rules are also very good but I struggled with the Excel document and in the end made a Unit Tasking form on a Word Document to use with a modified version of Peregrine's rules.   

Is it possibly to send me those Word documents?

Share this post


Link to post
Share on other sites
On 6/18/2018 at 1:12 AM, Erwin said:

What is this?  Never heard of it.

What? Really? Pretty good tactical series, well, since quite a while two families. The original branch with quite some Civil War games and the other about Napoleon‘s 100-Day Campaign.

The games have some interesting concepts:

- One can choose the his own level in the Army. Means you can lead a brigade, division or the whole army, as you like.

- A Commander has very limited control of sub-ordinate or other units. I once played a Civil War battle as Division Commander. Had my line finally nicely arranged. And then one of my bloody Regiment Leaders decided, it was time for his Regiment to chase the Confederates over an open field. The rest ended in a desaster.

- As indicated above, subordinates act very independently. As Commander you can „shout“ to nearby units and have them fairly well under control. If you want to direct units further away, a rider is despatched to deliver your order. I.e., the order anyway is delayed due to his travel time or the messenger can be killed on his way and your order will never be delivered or the message is delivered and then it is up to the receiving officer how to react to it. Obviously, he may decide to completely ignore your order.

- you can „see“ only, what the currently activated Commander sees, adding quite some Fog of War.

Interesting system, though it has a steep learning curve and can be quite frustrating.

If you like Civil War or Napoleonics, check SoW out at Matrix Games.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×