Bulletpoint Posted May 24, 2018 Share Posted May 24, 2018 (edited) It used to be that if you ordered a machinegun to fire on a position, and then moved up a friendly infantry unit, then the friendly unit would be suppressed by the friendly incoming fire. This no longer seems to happen. I tested it out in CMFB (4.0) using 3 Shermans firing machineguns only on a straggler group of infantry. No suppression was caused, even after several minutes against green troops. Tried changing various things, such as firing from close and from afar, at night and day, and at both iron and elite difficulty levels. Same results. Working as intended? Edited May 24, 2018 by Bulletpoint 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted May 24, 2018 Author Share Posted May 24, 2018 Ok, tried some more testing. Strangely, friendlies DO get suppressed when I load up a scenario such as "A muddy affair" and test there. But in my own scenarios made only for testing, units are completely immune to suppression from their own side. No matter if they are in fields or in buildings. 0 Quote Link to comment Share on other sites More sharing options...
Oliver_88 Posted May 24, 2018 Share Posted May 24, 2018 (edited) 56 minutes ago, Bulletpoint said: Ok, tried some more testing. Strangely, friendlies DO get suppressed when I load up a scenario such as "A muddy affair" and test there. But in my own scenarios made only for testing, units are completely immune to suppression from their own side. No matter if they are in fields or in buildings. Seemed alright in my quick test scenarios? Seem to indeed have an much better resistance to friendly than enemy fire. But not immune? Edited May 24, 2018 by Oliver_88 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted May 24, 2018 Author Share Posted May 24, 2018 8 minutes ago, Oliver_88 said: Seemed alright in my quick test scenarios? Seem to indeed have an much better resistance to friendly than enemy fire. But not immune? I'm puzzled. In my test scenario, they get NO effect from friendly fire. Not even a tiny blip on the suppression meter. I'm not running any mods... Trying to think about what it can be. Maybe you would take a look at my test scenario, do a bit of friendly fire (target light with the tanks) and see if you get the same result? 0 Quote Link to comment Share on other sites More sharing options...
The Steppenwulf Posted May 24, 2018 Share Posted May 24, 2018 11 minutes ago, Bulletpoint said: I'm puzzled. In my test scenario, they get NO effect from friendly fire. Not even a tiny blip on the suppression meter. I'm not running any mods... Trying to think about what it can be. Maybe you would take a look at my test scenario, do a bit of friendly fire (target light with the tanks) and see if you get the same result? Are you playing it in scenario test mode? If so.... 0 Quote Link to comment Share on other sites More sharing options...
Oliver_88 Posted May 24, 2018 Share Posted May 24, 2018 (edited) 2 hours ago, Bulletpoint said: I'm puzzled. In my test scenario, they get NO effect from friendly fire. Not even a tiny blip on the suppression meter. I'm not running any mods... Trying to think about what it can be. Maybe you would take a look at my test scenario, do a bit of friendly fire (target light with the tanks) and see if you get the same result? I do not have FB, would say sure send away otherwise, I was testing mine in BN. Also the units experience or morale might be worth querying? I did not pay too much attention to those variables when I was testing to be honest. Edited May 24, 2018 by Oliver_88 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted May 24, 2018 Author Share Posted May 24, 2018 9 minutes ago, Oliver_88 said: I do not have FB, would say sure send away otherwise, I was testing mine in BN. Also the units experience or morale might be worth querying? I did not pay too much attention to those variables when I was testing to be honest. Tested it with various units, green, reguar, veteran, with or without +1 or -1 leadership, morale.. basically just fired into a huge clump of randomly generated infantry. No uints showed any suppression... 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted May 24, 2018 Author Share Posted May 24, 2018 2 hours ago, The Steppenwulf said: Are you playing it in scenario test mode? If so.... Nope. Elite and Iron. But I think even in scenario test mode they'd get suppression; that's the point of the mode anyway - to test the scenario 0 Quote Link to comment Share on other sites More sharing options...
The Steppenwulf Posted May 24, 2018 Share Posted May 24, 2018 The purpose of the scenario mode is to test AI triggers and movement behaviour and is not intended for "live" play. So no you are quite wrong there; the point of the scenario test mode is not to test effects of suppression! However, the point is certainly mute, if it's not applicable in any case. 0 Quote Link to comment Share on other sites More sharing options...
Bulletpoint Posted May 25, 2018 Author Share Posted May 25, 2018 7 hours ago, The Steppenwulf said: The purpose of the scenario mode is to test AI triggers and movement behaviour and is not intended for "live" play. So no you are quite wrong there; the point of the scenario test mode is not to test effects of suppression! However, the point is certainly mute, if it's not applicable in any case. Yes, it's a moot point, because while I don't think scenario test mode affects suppression, I was testing on Iron and Elite in these two cases. 0 Quote Link to comment Share on other sites More sharing options...
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