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bangers

Let there be light

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I am playing a scenario that starts at 06:30, and it's very dark, which makes it very difficult to play.

One way round this is to create oversized target circles around every unit, so the map is bathed in a ghostly yellow light when a unit is selected, but this is not ideal.

Is there a way of increasing the light, other than changing the start time ?

Edited by bangers

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Sometimes you just have to increase the monitor's gamma or brightness. 

Can't understand why some like night scenarios.  By the time one has increased the brightness so one can actually see anything, you basically have a daylight scenario with crappy green or washed out graphics. 

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10 hours ago, bangers said:

Wow, what an excellent new feature, thanks Holman :)

Actually it's been around for several years now. I seldom play a night scenario without it (in preference, I try to avoid night scenarios altogether, but some are too good to miss).

Michael

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7 hours ago, Warts 'n' all said:

Although you can toggle as described by Holman. The guys on the ground in the winter of '44/45 couldn't do it, so I don't either. Perhaps I'm a glutton for punishment.

The enhanced brightness doesn't increase detection distance or anything else.  It's purely cosmetic.  It merely helps the player better see what your troops have already seen.

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15 hours ago, Holman said:

The enhanced brightness doesn't increase detection distance or anything else.  It's purely cosmetic.  It merely helps the player better see what your troops have already seen.

Exactly. And that is why I don't use it. 

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On 18/2/2018 at 10:06 AM, Warts 'n' all said:

Although you can toggle as described by Holman. The guys on the ground in the winter of '44/45 couldn't do it, so I don't either. Perhaps I'm a glutton for punishment.

Then again, those guys in 1944 did have illumination flares.

I make a point of yelling "Fire a flare!" every time I press Alt+B

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