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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
Ridaz

Combat Mission: Pacific Storm

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Posted (edited)

Dear Battlefront, please make a CM game set in the pacific theatre, I NEED IT!!! Now, my only Japanese fix is the ones in men of war 2 and I can't really play that after playing combat mission. You can add a Japanese faction and reuse the US/British asset  from other CM games. You can create island themed maps with beaches and palm trees and dense forest. Please make this happen. I love you! 

Pacific Storm.png

Edited by Ridaz

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Posted (edited)

Reckon you would need to broaden your scope to include SEAC to even have a hope.....Reusing the TOEs wouldn't be as simple as you imagine either.

However I do like the general idea.  B)

Edited by Sgt.Squarehead

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55 minutes ago, Combatintman said:

And Steve has repeatedly said that Battlefront ain't doing it.

OMG really? I am new here, may I know why? 

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One thing is that they make games about subjects that interest them and apparently tactical ground combat in the Pacific has never really been high on their list.

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17 minutes ago, Vergeltungswaffe said:

One thing is that they make games about subjects that interest them and apparently tactical ground combat in the Pacific has never really been high on their list.

That's very unfortunate... 

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Posted (edited)
1 hour ago, Ridaz said:

That's very unfortunate... 

You're in good company though; we're many who would like to see it happen one day :)

Edited by Bulletpoint

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Posted (edited)

IIRC @LongLeftFlank made a Pacific Mod for early iterations of CM:BN, mods aren't really my cup of tea so I know no more (but AFAIK it's no longer functional).

PS - The fact that (IIRC) there was one whole tank vs. tank engagement in the 1944-45 Burma campaign and maybe all of two or three decent ones in the Pacific could be a factor in the BFC policy.

Edited by Sgt.Squarehead

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10 hours ago, Sgt.Squarehead said:

Reckon you would need to broaden your scope to include SEAC to even have a hope.....Reusing the TOEs wouldn't be as simple as you imagine either.

However I do like the general idea.  B)

Was there not at least a „Pacific Theatre“ mod? I vaguely remember something the like.

But then, my last “Pacific encounter” was with Steel Panthers and from those days, I clearly remember this scale and Pacific War don’t go well together...

Perhaps, if one would go a little smaller. Like in GMT’s Combat Commander series (card driven board games, but brilliant, if you can get into them).

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10 hours ago, Vergeltungswaffe said:

One thing is that they make games about subjects that interest them and apparently tactical ground combat in the Pacific has never really been high on their list.

Actually I don’t think the issue is their interest level but more a question of the financial viability. The product has to sell well enough to make the effort worthwhile. There are some of us who would definitely buy it, but I suspect the view is not enough of us.  That and as was noted above certain aspects simply can not be simulated limiting what the game could actually cover.

also as a side note I have experimented with jungle type terrain fighting in other titles just trying to get perspective. It really is not all that appealing.  Basically imagine setting scenario parameters to where visibility is measured in a few meters then try playing with a battalion of infantry.  Because of fortification issues you can’t really portray the island hopping  - end result is you are not left with much. 

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Posted (edited)

I'm confident that a decent game could be hacked out with an updated Engine 4, but the hacking would be an awful lot easier at Kursk or Stalingrad.....More fun & more popular too, I'd suspect.  :mellow:

Edited by Sgt.Squarehead

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5 minutes ago, Sgt.Squarehead said:

I'm confident that a decent game could be hacked out with an updated Engine 4, but the hacking would be an awful lot easier at Kursk or Stalingrad.....More fun & more popular too, I'd suspect.  :mellow:

I am not sure what your confidence is placed in. Try it with one of the existing titles and see what you come away with. 

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Posted (edited)

Maybe one day..... I've got plenty to keep me occupied right now. 

By your argument the current engine couldn't do the fighting in the Hurtgenwald, but we know that isn't the case.  Part of the trick is to lay down the terrain beneath the forest canopy in as much detail as you would on a wide open steppe map.....Those undulations and folds become equally as important when the fighting starts, but at a much shorter range.

So I do stand by my statement that (IMHO) the engine could readily run engagements from the wider theatre (including Burma/SEAC).  B)

Edited by Sgt.Squarehead

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Well until you try it......   I have and it wasn’t nearly as interesting as I thought it might be.  You are limited to engagements that happen with some reasonably clear terrain. That pretty much eliminates a good portion of the pacific theater.  Throw in that extreme rarity of tanks, inability to properly simulate defenses, no close quarters combat etc and the financial piece starts really sounding questionable.  Unless you can convince BF that they should create it at a loss I don’t see getting any traction. 

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Posted (edited)

Dude, I ain't selling anything here.....Also you should know that I don't just say things without at least some fiddling around in the editor to back them up, there have been 'experiments' of a not entirely dissimilar nature.  ;)

Edited by Sgt.Squarehead

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Korea might work, since the unit density and TOE isn't radically different from what we have now. CMFI showed that hilly and mountainous terrain works well in the engine.

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Hurtgen forest is not a jungle though. And if I started a scenario where I had a lot of infantry and a huge forest area I would probably close it immediately. In fact, that is why I never started that amiens campaign.

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Not really an advocate for a Pacific version of CM...but why does everyone think the Pacific only had jungle warfare.  Battles were fought over a huge expanse of the Pacific and Asian regions.  Battles were fought in terrain not very different from parts of Europe.  Even on some "jungle" islands, large battles were fought over open spaces, towns, and airfields.   One of the largest urban battles of the war was fought in Manila.  The US forces would be almost the same as whats in CMFI.

Again, not advocating a Pacific version because of commercial concerns.  But for a bunch of people thinking they are students of World War 2, you seem to not know a lot about a huge part of the war.  Just look up some of the battles in the Philippines in 1942 and in 1944/45.  At CM's scale, there are some battles that would be great for CM to simulate, especially in 1942.  

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1 hour ago, Ts4EVER said:

Hurtgen forest is not a jungle though. And if I started a scenario where I had a lot of infantry and a huge forest area I would probably close it immediately. In fact, that is why I never started that amiens campaign.

But that's simply your personal taste (&  loss), it does not reflect any inherent weakness in the game engine.  ;)

44 minutes ago, Thewood1 said:

Again, not advocating a Pacific version because of commercial concerns.  But for a bunch of people thinking they are students of World War 2, you seem to not know a lot about a huge part of the war.

Considering who's in here, that's rather rude & massively incorrect.  :mellow:

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Posted (edited)
1 hour ago, Thewood1 said:

Not really an advocate for a Pacific version of CM...but why does everyone think the Pacific only had jungle warfare.  Battles were fought over a huge expanse of the Pacific and Asian regions.  Battles were fought in terrain not very different from parts of Europe.  Even on some "jungle" islands, large battles were fought over open spaces, towns, and airfields.   One of the largest urban battles of the war was fought in Manila.  The US forces would be almost the same as whats in CMFI.

Again, not advocating a Pacific version because of commercial concerns.  But for a bunch of people thinking they are students of World War 2, you seem to not know a lot about a huge part of the war.  Just look up some of the battles in the Philippines in 1942 and in 1944/45.  At CM's scale, there are some battles that would be great for CM to simulate, especially in 1942.  

Right on. Saipan,  Manila area, Guam isnt much jungle? (I think) , Iwo Jima certainly not jungle, Okinawa, New Guinea has some varied terrain. I have expressed my hope for a CM Pacific in some old threads. I'd buy it for sure . I don't start threads about it because I figure nagging the BF guys about it will kill any hope of it ever happening. So I just hope and if it happens it happens.

Edited by J Bennett
tidy up

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