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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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10 hours ago, Mord said:

Excellent. At this point because they will be using a winter background all I need is the extras to fill in the what's missing. So, that works great.

Mord.

Winter background! Excellent idea.

Edited by Aragorn2002

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I have identified some more units for March 1945 (21.03.1945):

34 SS Inf Div SS-Freiwilligen-Grenadier-Division „Landstorm Nederland“
8 Fals Div --now properly named/numbered when compared to February '45
2 Inf Div Mountain (2. Gebirgsdivsion)
172 Inf Div

That's it so far from me. Maybe somebody else can contribute for the months of October and November 1944.

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1 hour ago, Mad Mike said:

That's it so far from me. Maybe somebody else can contribute for the months of October and November 1944.

That is awesome, Mike.Traditionally these mods end up with a 1000+ portraits even before modules, so having a nice chunk of the time consuming research out of the way helps to curb the frustration and burnout that can set in before the real work begins. It's a daunting task all around. I already have 20+ hours in and haven't made a portrait yet. This helps immensely!

Thank you.

 

14 hours ago, Aragorn2002 said:

Winter background! Excellent idea.

This mod will be like all the others, buddy, with the all the variant styles; small shields on various backgrounds (applicable seasons included), big shields, etc.

 

Mord.

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21 hours ago, Mord said:

That is awesome, Mike.Traditionally these mods end up with a 1000+ portraits even before modules, so having a nice chunk of the time consuming research out of the way helps to curb the frustration and burnout that can set in before the real work begins. It's a daunting task all around. I already have 20+ hours in and haven't made a portrait yet. This helps immensely!

Thank you.

Mord.

You're welcome. :)

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On 12/2/2017 at 11:18 AM, Pete Wenman said:

I'm not sure whether the 15 Armee units are Infantry Divisons, or VG, or a mix.

Judging by the list that's been compiled thus far it appears to be a mix of the two.

 

Mord.

Edited by Mord

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Phase two of the prep work is now done. All the Germans shields have been created; American patches were already prepped so that is out of the way. Though, I will have to hunt down the battalion insignia for the divisions new to FB, when it comes time. Next up, adjusting heads (some have been done already) and making portraits.

 

Mord.

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