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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
Kuderian

An Idea - 'Steel Mode' Assymetric WeGo gameplay.

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1 hour ago, HerrTom said:

Could you elaborate further on that?  Is that specifically related to CM2 or in general?

I forget which thread it was in, but I recall Steve saying that the only way they can make coop short term is if they got a defense contract. That would give them the long term funding to be able to pour the resources into creating coop in CM. It might have been mentioned in the big thread in the CMRT forum, but I can't remember. 

In another thread (can't remember which one either :wacko:) Steve mentioned that they picked up some kind of contract with the New Zealand military. No idea if its big enough to allow them to start developing coop (I suspect not) but who knows?

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12 minutes ago, IICptMillerII said:

In another thread (can't remember which one either :wacko:) Steve mentioned that they picked up some kind of contract with the New Zealand military. No idea if its big enough to allow them to start developing coop (I suspect not) but who knows?

I believe, Steve, was referring to the old New Zealand Military Contract years ago for CMx1...

Edited by JoMc67

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1 minute ago, JoMc67 said:

I believe, Steve, was referring to the old New Zealand Military Contract years ago during CMAK...

Aha, found the New Zealand reference:

Specifically:
 

  • New Zealand Defense Forces training aid - pretty much that's all there is to say about it :D And no, this will not be released for sale to the public.  Sorry, but that's just the way it works sometimes

It seems that BFC is in fact working on a new contract for New Zealand. Can only be good for us, whatever effects come of it.

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We had a small contract with the Australian Defense Force back in 2004 for a customized version of CMAK, we have a small contract with the New Zealand Defense Force to customize CMBS to their needs.  No, the NZ contract is strictly getting their forces integrated into the game, nothing more than that.

Steve

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2 hours ago, Battlefront.com said:

We had a small contract with the Australian Defense Force back in 2004 for a customized version of CMAK, we have a small contract with the New Zealand Defense Force to customize CMBS to their needs.  No, the NZ contract is strictly getting their forces integrated into the game, nothing more than that.

Steve

What the Kiwis want to fight in Ukraine?  I knew it, their secret plan to conquer the world.

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8 hours ago, Battlefront.com said:

We had a small contract with the Australian Defense Force back in 2004 for a customized version of CMAK, we have a small contract with the New Zealand Defense Force to customize CMBS to their needs.  No, the NZ contract is strictly getting their forces integrated into the game, nothing more than that.

Steve

Ahh ok thanks for the clarification. Glad to hear that CM is getting some much deserved use/exposure in the world of defense contracting!

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On ‎13‎/‎11‎/‎2017 at 11:41 AM, sburke said:

What the Kiwis want to fight in Ukraine?  I knew it, their secret plan to conquer the world.

Oh its secret alright .... how else will they win with those two battlegroups, two warships and no combat aircraft ;)

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