Jump to content
Sign in to follow this  

action points and strengh loosses questions

Recommended Posts

21 hours ago, Bill101 said:


Action Points = the number of hexes you can move

Strength Losses = each point of strength lost from the default unit strength of 10

Combat essentially determines a units strength losses and the following formulas
determine these losses for units involved in either attack or defence sequences. First we
need to establish a combat multiplier based on a units readiness that will give us the
percentage of a units attack or defence capabilities. The combat multiplier is therefore:
Multiplier = readiness / 10
The combat formulas that determine a units strength losses is as follows:
Attacker Losses = defender_multiplier * (defend_type_value + defender_experience / 2) -
attacker_multiplier * attacker_experience / 2
Defender Losses = attacker_multiplier * (attack_type_value + attacker_experience / 2) -
(defender_multiplier * (defender_experience / 2 + defender_entrenchment +
defence_bonuses)) can you explain this ?

Share this post

Link to post
Share on other sites

This formula can only be understood with reference to the unit properties screen and the other factors that might apply, e.g. terrain or resource bonuses that benefit the defender. Units also get a bonus if they attack without having moved first.

I would suggest playing, trying things out and you'll soon get a good grasp of what matters.


Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Create New...