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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

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On November 3, 2017 at 8:13 AM, danfrodo said:

I would really like to find some accounts from veterans on this.

That would be nice, but I have yet to see a book with the title I Was a Halftrack Gunner and I'm not holding my breath.



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7 hours ago, rocketman said:

"Mord Patton Rommel Jr." - must be their secret love child.

Actually, My dad, Mord Patton Rommel Sr. was an executive officer in a Toilettenreiniger battalion during the Great War. He was heartbroken when I didn't follow the military tradition he established under the Kaiser. But how could he understand that I had to go into halftrack gunnery so I could write books about it, and prove Emrys wrong 70+ years later?



Edited by Mord

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I suspect it also has to do with the limitations of CM's animations. A soldier is hit on a 1:1 basis (does the bullet intersect his model) and if there is a hit saving throws are occasionally had. This means that the standard position for a HT gunner (standing up, back straight) gives him a fair amount of exposure to fire whereas in reality he might be able to make himself a relatively small target.

 Notice that the gunner could likely lose a foot of exposure by bending down, and could essentially hull down himself to whatever his target is. However, he instead stands straight backed creating a  man sized range target. In fact all the men in the rear of the track also move to a full standing position when they could crouch low and rest their rifles along the top of the armor. 

I tried to track down some images of soldiers firing from HTs, but I largely found in-transit photos. However, here is a German Soldier firing from the cupola of some armored vehicle. 

While exposed he is much lower to the body of the vehicle than CM troops are.

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