Freyberg Posted October 21, 2017 Share Posted October 21, 2017 I notice several people discussing features they loved from CM1, so I thought I'd mention one I used to love: the ability to import units from a scenario or finished battle (or even a battle in progress) into a QB. I remember having some extremely enjoyable H2H games based on this idea, where a self-made scenario with a few units would be imported into a QB, so both players would know a few of the units the other one had, typically the toughest pieces (for example, we might import a little heavy armour into a QB where we agreed the rest of the units would be selected by a rule-set like 'short 75'). I remember also once playing a second QB over the ruins of the first, in effect adding reinforcements to an ongoing game. ...anyway, I love the game. My only real wish is more maps/scenarios for the old games with up-to-date AI plans; but since the discussion is so often about fond wishes - that would be mine. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted October 21, 2017 Share Posted October 21, 2017 To go a step further, the ability to import from a completed battle into the full Scenario Editor would be awesome. 0 Quote Link to comment Share on other sites More sharing options...
Freyberg Posted October 21, 2017 Author Share Posted October 21, 2017 1 hour ago, Sgt.Squarehead said: To go a step further, the ability to import from a completed battle into the full Scenario Editor would be awesome. Oh yes - that would be very cool.... 0 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted October 22, 2017 Share Posted October 22, 2017 I would love to see these features added to the game. Persistent map damage is a big one for me (to include wrecks) as well as being able to import units between battles. These few things to me would add a lot to playability. With them you could play your own custom campaigns on the fly. I have no idea what it would take to make any of this a reality though, and it seems like based on what Steve has said, we won't be seeing these features anytime in the near future. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted October 22, 2017 Share Posted October 22, 2017 I'm not expecting them in the immediate future either, but if they are a realistic possibility I'd like to see these CM1 features return where possible. 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted October 22, 2017 Share Posted October 22, 2017 14 hours ago, Freyberg said: I remember also once playing a second QB over the ruins of the first, in effect adding reinforcements to an ongoing game. My favorite feature. 0 Quote Link to comment Share on other sites More sharing options...
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