Jump to content
  • Announcements

    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
Sign in to follow this  
verulam

Is there a patch for CMA?

Recommended Posts

verulam   

Been away from CMA for a few years.  I've downloaded some third party scenarios and have noticed that they are not appearing in the scenarios list.  This is usually indicative of a patch.

 

I've searched the stores and can't see one.  Anyone any ideas please? 

Share this post


Link to post
Share on other sites

My pleasure.  ;)

It's great to see some refreshed interest in CM:A, at present it is still probably my favourite game of the series, despite its many quirks & foibles.

Edited by Sgt.Squarehead

Share this post


Link to post
Share on other sites
verulam   

 Thanks SGT,

 

I've gone back installed 1.03 then 1.03 on top.   You're right it's a pretty good little game certainly  better than SF. Although I understand that we might be seeing in updated version to engine 4.   this does make a change from the others in the stable. I'm missing the brief firing order.

 

Cheers,

 

V

Share this post


Link to post
Share on other sites
Erwin   

I doubt we will ever see an updated CMA.  IIRC it was made by a Russian subcontractor and the relationship apparently didn't work out well.  So what we got is what we'll ever get.

A brand new "CMA" era game to accompany CMSF2 would be wonderful.  But, the module biz plan BF has adopted for CM2 means that getting products covering other eras or theatres are glacially slow.  Am more worried that we'll never get any earlier eras done in the WW2 game family series.

Will probably get to a CM3 well before we get to early WW2.  What is fascinating is to consider how long a single game concept like CM can continue.  CM2, while more sophisticated, is basically the same concept as CM1 - so 19 years old now.  It's a shame that BF had to reduce their work force so BF is back to where it was in the early days in terms of manpower and presumably capabilities.

Share this post


Link to post
Share on other sites
sburke   
2 hours ago, Erwin said:

I doubt we will ever see an updated CMA.  IIRC it was made by a Russian subcontractor and the relationship apparently didn't work out well.  So what we got is what we'll ever get.

A brand new "CMA" era game to accompany CMSF2 would be wonderful.  But, the module biz plan BF has adopted for CM2 means that getting products covering other eras or theatres are glacially slow.  Am more worried that we'll never get any earlier eras done in the WW2 game family series.

Will probably get to a CM3 well before we get to early WW2.  What is fascinating is to consider how long a single game concept like CM can continue.  CM2, while more sophisticated, is basically the same concept as CM1 - so 19 years old now.  It's a shame that BF had to reduce their work force so BF is back to where it was in the early days in terms of manpower and presumably capabilities.

I would beware of making statements on BFs behalf.  Your last one there is not one I have ever heard come from them. 

Share this post


Link to post
Share on other sites
Erwin   

I definitely do not speak on anyone's behalf - not sure why you read it like that.  Just my suppositions from reading between the lines and observation.  Being on these boards for almost 20 years can fill one's head with info of all types. 

The saga here is like a long-running TV series - hard to predict what happens next, and totally addictive...

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×