theforger Posted September 11, 2017 Share Posted September 11, 2017 http://www.thefewgoodmen.com/tsd3/cm-black-sea/cm-black-sea-add-ons/summer-in-the-city-by-the-forger/ Uploaded a scenario to the above. Map based on Worcester, UK. Its a bit of a monster TBH. Blue versus AI with 5x AI plans. H2H maybe a little easy for the Russians. Hope people download and enjoy it, or at least appreciate the level of effort required! 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted September 11, 2017 Share Posted September 11, 2017 That looks great. Always neat to play on maps inspired by real locations. Pretty hard to beat reality for a template. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted September 11, 2017 Share Posted September 11, 2017 (edited) That is some pretty awesome stuff fella.....I live a couple of miles upriver to the north of your map. Would you mind if I had a tinker with some small sections of your map? Wish I had some uncons that I could use on it for 'Mad Gaz & The SJLA**' **St. John's Liberation Army Edited September 11, 2017 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
theforger Posted September 11, 2017 Author Share Posted September 11, 2017 Thank you.... I enjoyed putting it together, never realised how many Churches we have. Found myself studying terrain and LoS on my way to Sainsbury's No probs, let me know what you need. I like the idea of the SJLA, maybe a future update? Looking to put together a scenario or campaign around Mariupol, maybe "a day at the beach?" 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted September 11, 2017 Share Posted September 11, 2017 (edited) Mad Gaz is a mate of mine, if you frequent any of Worcester's many traditional pubs, you may know him too, he's a character! Whereabouts in Worcester are you? I'm in Northwick. My old house on Lansdowne Crescent is a couple of action spots off map by the northern blue setup area, but a couple of commercial buildings that we have in the Tything area are on the map (one is currently the wrong colour, sorry). Churches are a bit of an issue when it comes to Westernising CM:BS maps aren't they, but I have to say you've done a great job of capturing the overall layout of the city, I recognised it as soon as I saw it. Very, very impressed. Edited September 11, 2017 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
theforger Posted September 11, 2017 Author Share Posted September 11, 2017 North of Hallow on way to Holt. Again off map to the North. Been a fan of CM for years but only recently started putting scenarios together. I published Korsun 2017 earlier this year. 0 Quote Link to comment Share on other sites More sharing options...
Chudacabra Posted September 12, 2017 Share Posted September 12, 2017 Wow! This map is incredible. Worth the loading time! 0 Quote Link to comment Share on other sites More sharing options...
theforger Posted September 13, 2017 Author Share Posted September 13, 2017 Thank you. Would be good to get your feedback on how you found the AI dispositions. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted September 13, 2017 Share Posted September 13, 2017 (edited) Just starting the battle.....Finding it hard to resist the urge to pre-plot artillery on certain locations on general principle. Will drop some images into the thread as I proceed....."Comrades, forward to the Bromyard Road!" Edited September 13, 2017 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
theforger Posted September 14, 2017 Author Share Posted September 14, 2017 Order some Papa Johns and collect on route! 3rd Company rolling in with air support. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted September 15, 2017 Share Posted September 15, 2017 The college will not appreciate you driving across their farm! Interesting to note that is exactly the same route I took (although I used different units). Sadly I suffered an AI induced fail and have to restart, basically my hidden teams did their usual trick of opening fire as they transitioned between floors in a building and to make matters worse what they opened up on was a light-armoured vehicle! That's happened to me a few times in CM:BS now and a couple of times in CM:A too, but I don't recall it ever happening in CM:SF (which is where I do most of my MOUT stuff). 0 Quote Link to comment Share on other sites More sharing options...
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