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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
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Will95

B2B - German Major Victory impossible?

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Will95   

Curious to hear people's thoughts on German strategies in the B2B/standard Barbarossa campaign. To me, it seems pretty much impossible for Germany to achieve anything beyond a stalemate or minor victory (by clinging onto Warsaw). Ash and I are currently duelling it out again, I am Soviets and he Germany. He's done a great job so far - better than I've ever managed or seen in Barbarossa AARs -  in terms of killing stuff, building up his elite step tanks and whatnot but the prospect of him reaching Moscow or Stalingrad is pretty much zero (he managed to get Leningrad in early 42). My 1943 resources are about to come online and the resource disparity will almost certainly allow me to break the current deadlock and start the long walk to Berlin. 

Given the lack of  'comeback' mechanics in place for the Germans (no lend lease, Siberian troops, winter events, patriotic war bonuses etc) and the late game garnishments to their MPP income (defence of Italy, France, allied strategic bombing) I can only assume that a German victory must be pretty much sealed by the end of 1941 by making huge gains in territory as well as killing enormous swathes of troops. However, this appears to me to be basically impossible. It's about 50 squares, give or take, from the Russian border to Moscow. Even if Guderian moves an average of 2 squares per turn (which I'd say is unrealistic if the Russians mount any kind of a defence), that's 25 turns to get to the Russian capital, which puts him in the middle of Jan 1942.

Basically if there are any German strategic experts out there, I'd love to hear what kind of strategies are viable! It doesn't stop me having a cracking time with this campaign, but it does rather put a dampener on things when it feels like a foregone conclusion at the outset...

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