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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
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BlutUndEhre

Help With Map Overlay

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I have just decided to start delving into map creation and scenario design but I have already hit a roadblock.  I snipped my Google Earth photo, converted the jpg into a bmp file, named it "Special Editor Overlay" and stuck it in my "Z" folder.  When I enter the editor I see only the CM map, so I press "o" and it simply makes my virtual map look darker until it goes black then it cycles back to its original state.  What did I do wrong and if I didn't screw up, why can't I see my map overlay?  Help will be much appreciated!

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I just gave it a quick try in CMBS, threw a random photo into my mods folder named special editor overlay.bmp and up it popped in the map editor. Hitting o increased the percentage of it like it ought. I'm trying to think... is it an RGB file? Is it a HUGE file? I can't imagine what's going wrong.

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heh the first time I tried this I named my file and somehow I ended up with special editor overlay.bmp.bmp  it uhh didn't work very well.

Edited by sburke

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35 minutes ago, rocketman said:

I think the .bmp need to be 24 bit and not more to work.

Me too.  I recall 24-bit as the correct format for all Combat Mission graphics.

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12 hours ago, JonS said:

could you post a screenshot of your folder showing the file in it please?

 

Just a picture of the 'Z' folder opened up to show the Special Editor Overlay file?  If so, I'll do that as soon as I get back from running some errands.

1 hour ago, rocketman said:

I think the .bmp need to be 24 bit and not more to work.

If this turns out to be the problem how do I fix it?

 

16 hours ago, MikeyD said:

I just gave it a quick try in CMBS, threw a random photo into my mods folder named special editor overlay.bmp and up it popped in the map editor. Hitting o increased the percentage of it like it ought. I'm trying to think... is it an RGB file? Is it a HUGE file? I can't imagine what's going wrong.

It might be huge, I'll have to check out the numbers later when I have more time but it is going to be a 2000x1500m map, so yeah, probably pretty big, eh?

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5 hours ago, rocketman said:

@BlutUndEhre What program do you use for creating the .bmp overlay? I use Photoshop Elements and when I save a file I get the option of which bit-depth to use for the file.

I used the first result that popped up on Google when I typed in "convert jpg to bmp".

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Get GIMP, an acronym for GNU Image Manipulation Program. It is a freely distributed program for such tasks as photo retouching, image composition and image authoring. It has many capabilities. It will take a little bit of time to understand and become comfortable.  Open the desired image file in GIMP and in the "file" command of the menu bar, export, not save, to another image file name ending in .bmp and, when prompted, use "advance" save settings to save as 24-bit *.bmp.

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16 hours ago, Badger73 said:

Get GIMP, an acronym for GNU Image Manipulation Program. It is a freely distributed program for such tasks as photo retouching, image composition and image authoring. It has many capabilities. It will take a little bit of time to understand and become comfortable.  Open the desired image file in GIMP and in the "file" command of the menu bar, export, not save, to another image file name ending in .bmp and, when prompted, use "advance" save settings to save as 24-bit *.bmp.

The 24-bit format was the problem and your fix above did the trick.  I am not the most computer savvy fellow around and I was still able to figure it out with the above instructions so, I am much obliged to you, sir.  Now we are on to the bigger problem of me being bollocks at this editor!

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You're welcome for the help.  Real men use Photoshop.  I just limp with GIMP.  B)

Most of what I cared about at this point involved "images" (scaling to valid size for scenario briefings) and 24-bit *.bmp saves.  There are Youtube tutorials.

Note - one thing I found with GIMP is that the colors were off in CM.  I fixed that by opening the 24-bit image again in a Windows picture/image editor, making an insignificant change, then saving.  This "touch" brought back the correct colors in CM.

Edited by Badger73

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