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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Instructions for Upgrading CMFI to Engine 4   04/09/2017

      Upgrading CMFI to Engine 4 requires prior product purchases be relicensed.  This is because we've updated the copy protection software.  This is a one time thing which also affected CMBN Mac and CMRT for both platforms, so some of you will find these instructions familiar.  The method of relicensing is flexible, but here's the optimal method: 1.  After installing using the Full or Update installers, launch the game.  You'll be prompted to license.  Enter you Engine 4 license key and exit. 2.  Use the "Activate New Products" short cut in your CMFI folder to launch the game with the license window.  Enter your Engine 3 license key.  If you bought the Upgrade 3 + 4 Bundle then you can skip this step. 3.  Use the "Activate New Products" short again and enter your Engine 2 license key *IF* you have one, otherwise skip this step.  Note that CMFI started it's life was Engine 2, therefore if you owned the game prior to Upgrade 3 coming out then your CMFI Base Game license key is your Engine 2 key. 4.  If you purchased Gustav Line as a separate product, use "Activate New Products" again and enter your Gustav license key.  If you bought Gustav as a Bundle, it should already be activated. If you should run into any issues, try to figure out what key is missing (the game should give you adequate feedback for that) and use "Activate New Products" link to allow you to enter whichever key is needed.  If you still have a problem, especially if you bought a Gustav Line Bundle (some keys definitely didn't transition correctly!), file with our Help Desk and include the license key you're having problems with: https://battlefront.mojohelpdesk.com If you can not find your license keys sent to you by email, no problem.  Go to your store account and check your Order History.  Keys and download links are always there for you unless you ordered a "hardgoods only" option.  In that case your license keys are on the back of the CD/DVD cases that came in the mail. Also good to know... if a download link in an email confirmation doesn't work, go to Order History and try from there.
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Fizou

Possible bug - AS42 on map arty

10 posts in this topic

Im guessing this is a bug, not sure if its known though. Im playing the second battle in the Foiling Fustian campaign, and the AS42 scout cars with 47mm AT guns show up as available on map artillery assets. Clicking the artillery asset icon highlights the unit on the board. 

Is this a bug, or am I missing something?

35859579102_cce2fa86c0_o.jpg

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This whole time I had no idea I could use the AS as a SP gun! I knew about the 47 for on and off-map indirect fires but this is new and awesome!

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Thanks for clearing that up for me sypox. I will report back here once I have had them fire a mission. Very limited HE stock so will probably be to limited effect. 

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Never noticed that before.  Thanks for the heads-up.

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That gun is on-map artillery but its pretty bad on-map artillery due to its high muzzle velocity and flat trajectory. Its helpful if you want to clear some low stone walls blocking your LOF but its not equivalent to a 75mm howitzer lobbing a fat shell over intervening hills. Actually, if you check 47mm off-map artillery those shells usually come in at a rather shallow angle too. Its been a long time since I've played with it.

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Not a very effective configuration but a very cool detail. With a TRP its possible to order air burst missions.  

36185282012_0875b87ff9_o.jpg

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Yes, love it like the various light Brit vehicles in WW2 as well as CMSF.  Need to check if any weapon is dismountable as one can do with some of the Brit's.  (eg the Brit's AGL and 7.62mm.)

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Posted (edited)

On 8/4/2017 at 1:20 AM, Fizou said:

Not a very effective configuration but a very cool detail. With a TRP its possible to order air burst missions. 

It has always been that way. Situational, like you said, but it will rip infantry in the open a new one, even though a fair number of rounds go smack or detonate so high it is detrimental.

Edited by Apocal

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