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Minor scenario editor wishlist


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This is all general CMx2 editor hope, nothing specific to CMFB. I'm just putting it here since this seems to be the most active forum.

1) Adjusting the ammo loadout of AFVs like was possible in CMx1. I know it will lead to the usual suspects loading up all the best tanks with all the best shells, but sometimes I'd really like to see my Shermans not hauling fifty percent AP into a infantry support assignment. Or to take away the HEAT rounds from certain guns. Etc. Apply it to squads with ammo and special weapons, supply trucks with whatever they are carrying, etc.

2) Being able to type the briefing text directly in the editor interface rather than doing the import/export dance.

3) The ability to select headcounts lower than 50%. Not really a big deal, since I just start eliminating whole subunits at that point, but it would be nice to showcase truly ragged-out units, especially in the late war stuff, without having to cut into already limited numbers of squads and such.

4) Allow the attachment of any squad, not just weapon teams, to a formation via the "Specialist Team" tab in the scenario editor. Once again, I know the usual suspects will use it to create some truly head-scratcher orders of battle but I think most players can't (won't) be bothered.

5) A way to see QB prices as a rough guide, for those making H2H scenarios.

6) "Both" as an option for early intel.

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