Combatintman Posted April 16, 2017 Share Posted April 16, 2017 On 15/04/2017 at 4:40 PM, Sgt.Squarehead said: My use of the word campaign was definitely inappropriate there, was thinking of something along these lines as a Mosul option.....Locate all the mines, under sniper fire and don't mind the mortaring! Come to think of it, some nasty scenarios for CM:A in the Salang Pass area spring to mind too! Whether it is a campaign or a scenario, you're still up against: a. The (realistically) uncertain game mechanics of detecting them. b. The unappealing nature to many players of CIED drills. Believe you me I've mentally tossed this idea around in a couple of my Afghan scenarios (and experimented with adding such elements to the scenarios) to add realism but the balance between playability/fun and the mechanics of doing it well are in my view not achievable in CMSF. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted April 16, 2017 Share Posted April 16, 2017 I've bunged some mines in a current Mosul test, to see how easily they are spotted, problem is triggering 'em spots them too, but I suppose the losses incurred will go some way to balancing things out.....It's not a terribly promising avenue of experimentation really. The absence of exit zones and persistent map damage is doing my head in.....The former because I keep coming up with ideas for 'Exit' elements in scenarios then remembering that CM:SF can't actually do it (CM:A can), the latter because bigger IEDs & VBIEDs really leave their mark on the map! I think I'm going to have to build one or two longer scenarios, rather than several sharp skirmishes. 0 Quote Link to comment Share on other sites More sharing options...
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