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Rinaldi

Had a hankering to revisit CMSF

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After seeing a video of CMSF from the kriegsimulation blog, I had an itch that needed to be scratched; so enjoy this AAR of the mission by George MC (which I believe is a clever rehash of a prepackaged map).

 

 

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16 hours ago, MOS:96B2P said:

Interesting.  Thanks for sharing @Rinaldi.  CMSF is a great game.  Can't wait until it's updated.   

Was a fun mission to shoot and play. Ditto, I'm hoping that its in a development end-game for the team, but I'm not holding my breath.

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3 hours ago, Rinaldi said:

<Snip> Ditto, I'm hoping that its in a development end-game for the team, but I'm not holding my breath.

Reference updating Shock Force, not sure if you saw this post below from Steve since it is buried in a thread on the CMFB forum.  Sounds like there is hope.

 

 

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A pleasant surprise then, I can't wait. Thanks for the info @MOS:96B2P . It isn't even the graphics or effects or shaders that I'm concerned with. I just would kill for 'target briefly' , especially in scenarios like that. CM:SF requires you to get clever with pauses and waypoints to get the same effect.

Edited by Rinaldi

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The improvements to the editor already avaliable in V3 combined with the leaked new features of V4 promises good things for the remake of CMSF...

Triggers, map-overlay, AI area-target capability, AI vehicle reverse orders (front forward)...

Looking forward to this perhaps even more then the planed eastern front WW2 modules B)

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