Rinaldi Posted October 28, 2016 Share Posted October 28, 2016 After seeing a video of CMSF from the kriegsimulation blog, I had an itch that needed to be scratched; so enjoy this AAR of the mission by George MC (which I believe is a clever rehash of a prepackaged map). 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted October 28, 2016 Share Posted October 28, 2016 I remember this scenario well. Very good one. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted October 29, 2016 Share Posted October 29, 2016 Interesting. Thanks for sharing @Rinaldi. CMSF is a great game. Can't wait until it's updated. 0 Quote Link to comment Share on other sites More sharing options...
Rinaldi Posted October 29, 2016 Author Share Posted October 29, 2016 16 hours ago, MOS:96B2P said: Interesting. Thanks for sharing @Rinaldi. CMSF is a great game. Can't wait until it's updated. Was a fun mission to shoot and play. Ditto, I'm hoping that its in a development end-game for the team, but I'm not holding my breath. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted October 29, 2016 Share Posted October 29, 2016 3 hours ago, Rinaldi said: <Snip> Ditto, I'm hoping that its in a development end-game for the team, but I'm not holding my breath. Reference updating Shock Force, not sure if you saw this post below from Steve since it is buried in a thread on the CMFB forum. Sounds like there is hope. 0 Quote Link to comment Share on other sites More sharing options...
Rinaldi Posted October 29, 2016 Author Share Posted October 29, 2016 (edited) A pleasant surprise then, I can't wait. Thanks for the info @MOS:96B2P . It isn't even the graphics or effects or shaders that I'm concerned with. I just would kill for 'target briefly' , especially in scenarios like that. CM:SF requires you to get clever with pauses and waypoints to get the same effect. Edited October 29, 2016 by Rinaldi 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted October 30, 2016 Share Posted October 30, 2016 Map overlays, bridges, water and yes ... target briefly are the things I am most looking forward to. I shudder to think at the missions I could crank out with the map overlay feature. 0 Quote Link to comment Share on other sites More sharing options...
Glubokii Boy Posted October 30, 2016 Share Posted October 30, 2016 The improvements to the editor already avaliable in V3 combined with the leaked new features of V4 promises good things for the remake of CMSF... Triggers, map-overlay, AI area-target capability, AI vehicle reverse orders (front forward)... Looking forward to this perhaps even more then the planed eastern front WW2 modules 0 Quote Link to comment Share on other sites More sharing options...
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