MOS:96B2P Posted November 13, 2016 Share Posted November 13, 2016 46 minutes ago, Euri said: I just finished a mirror PBEM on Brutal. No surprises. Total victory for Russians in both. But what came as a suprise is that the After Action Report declares 8 UKR vehicles killed when UKR has only 4 vehicles during the game! <Snip> Euri, I just did a quick count. You had eight. Some you had in such good keyhole positions they are hard to find. Also not all have a pillar of smoke marking their location. 0 Quote Link to comment Share on other sites More sharing options...
Euri Posted November 13, 2016 Share Posted November 13, 2016 My mistake. they are eight of them! They are so powerless that give the impression that they are less :-) 0 Quote Link to comment Share on other sites More sharing options...
Mastiff Posted November 15, 2016 Share Posted November 15, 2016 Down load page still shows incorrect date as Thursday, 20 October 2016.. 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted November 20, 2016 Share Posted November 20, 2016 Glad I came across this again. As I result, I finally DLed and installed the Patch. My thanks to all who contributed to this important project! Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted November 26, 2016 Share Posted November 26, 2016 On October 25, 2016 at 3:28 AM, Michael Emrys said: Am I just imagining things, or did breaching kits get stripped out of US infantry squads? I noticed they were gone this afternoon when I was playing the last scenario of the Training Campaign. I don't recall receiving an answer to this question. If it was a deliberate choice I am okay with that. It makes sense that an infantry squad would not want to be dragging around breach kits in the woods, and if they need to break some walls in an urban environment, it should be possible to attach either breaching teams or engineers. I did kind of like the breaching kits though. Michael 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted November 27, 2016 Share Posted November 27, 2016 The absence of breach kits is temporary. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted November 27, 2016 Share Posted November 27, 2016 (edited) 3 hours ago, Vanir Ausf B said: The absence of breach kits is temporary. Oh, okay. I was thinking that in the case of mech infantry, the breach kits might not be a part of their permanent ensemble, but could be carried in the Bradleys and acquirable by squads. Michael Edited November 27, 2016 by Michael Emrys 0 Quote Link to comment Share on other sites More sharing options...
Jotte Posted November 28, 2016 Share Posted November 28, 2016 On 2016-11-27 at 0:11 AM, Michael Emrys said: I don't recall receiving an answer to this question. If it was a deliberate choice I am okay with that. It makes sense that an infantry squad would not want to be dragging around breach kits in the woods, and if they need to break some walls in an urban environment, it should be possible to attach either breaching teams or engineers. I did kind of like the breaching kits though. Michael Dont worry, Battlefront will make breaching kits great again..... On 2016-11-27 at 5:09 AM, Michael Emrys said: Oh, okay. I was thinking that in the case of mech infantry, the breach kits might not be a part of their permanent ensemble, but could be carried in the Bradleys and acquirable by squads. Michael +1 , that would be a neat option to be able to pick up such things in limited quantity from vehicles. 0 Quote Link to comment Share on other sites More sharing options...
kr0114 Posted December 23, 2016 Share Posted December 23, 2016 On 2016. 10. 20. at 3:05 PM, Battlefront.com said: The next release will be Upgrade 4.0. Steve Really? Then i have a question...What is the first game will get 4.0 engine upgrade? you said you are very interested in Upgrade CMSF to mordern standards, So...CMSF first?! anyway, whatever the first game has 4.0...it makes me hype. 0 Quote Link to comment Share on other sites More sharing options...
snarre Posted December 23, 2016 Share Posted December 23, 2016 i think all version going to get upgrade same time. sou not big difrense on timing. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted December 23, 2016 Share Posted December 23, 2016 50 minutes ago, snarre said: i think all version going to get upgrade same time. sou not big difrense on timing. CMSF is in a completely different state than the other games so any projections for it should keep that in mind. 0 Quote Link to comment Share on other sites More sharing options...
snarre Posted December 23, 2016 Share Posted December 23, 2016 i know that , i tjust sayed oweral . CMSF is difrend thing 0 Quote Link to comment Share on other sites More sharing options...
Pipe Posted December 25, 2016 Share Posted December 25, 2016 Hi guys looking at getting this. If I buy now will I need to upgrade to 4? Its not to clear... thx....and Merry Christmas 0 Quote Link to comment Share on other sites More sharing options...
akd Posted December 25, 2016 Share Posted December 25, 2016 You do not have to upgrade to engine 4. v1.04 is stable and perfectly playable, so you only need upgrade 4 if you want the new features. 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted December 29, 2016 Share Posted December 29, 2016 Does the 4.0 Engine upgrade also fix the lingering issues from patch 1.04? (Missing breach kits, etc.) 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted December 29, 2016 Share Posted December 29, 2016 Breach kits are back. 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted December 29, 2016 Share Posted December 29, 2016 Hurrah! 0 Quote Link to comment Share on other sites More sharing options...
Zveroboy1 Posted December 29, 2016 Share Posted December 29, 2016 Quick question : I haven't played CM in a couple of months so I don't have the v1.04 patch for Black Sea installed. Do I need to install it before switching to the new upgrade 4 ? 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted December 29, 2016 Share Posted December 29, 2016 3 hours ago, Zveroboy1 said: Do I need to install it before switching to the new upgrade 4 ? No 0 Quote Link to comment Share on other sites More sharing options...
Zveroboy1 Posted December 29, 2016 Share Posted December 29, 2016 Ok thanks. 0 Quote Link to comment Share on other sites More sharing options...
General Melchid Posted March 16, 2017 Share Posted March 16, 2017 So am I understanding this right; 1.04 removed breach kits and only way to get them back is to pay to upgrade to 4? I don't really understand how upgrade 4 is a 'engine' upgrade, it seems like a patch to me; there's no new graphic engine and no multi-thread support. Seems like just a couple of new actions for troops and some extra AI plans, am I being unrealistic expecting more from a payed 'upgrade' ? 0 Quote Link to comment Share on other sites More sharing options...
Muzzleflash1990 Posted March 16, 2017 Share Posted March 16, 2017 I don't want to join the debate on what constitute the label engine. But I find that a bit problematic, if it is indeed the case that, to get the 'patch' for the missing breach kits in v1.04 you have to buy the 'upgrade'. I understand, for development convenience, that any future changes or fixes post upgrade 4, will most likely only apply to versions running that engine version: but for a bug introduced before the engine change, but fixed after, you would also need to buy the "engine upgrade" to get the bug fixed (unless a upgrade 3 patch to v1.04 is on the way?). While I have money, and can therefore be practical (the upgrade cost is only 10$), I find this highlight some principal problems of this approach. 0 Quote Link to comment Share on other sites More sharing options...
Jammersix Posted April 10, 2017 Share Posted April 10, 2017 I see that the problem I reported with ticket #13974821: CMBS Scenario Editor has not been fixed, the editor still flips the graphics. Why did you mark the ticket closed, were you tired of working on it? 0 Quote Link to comment Share on other sites More sharing options...
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