CMFDR Posted May 18, 2016 Share Posted May 18, 2016 Hi there, is there any way to have jerrycans as flavor objects? To build up a typical fuel depot for example. 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted May 18, 2016 Share Posted May 18, 2016 The best you can do is use an existing model and retexture - the loaded pallet from Black Sea might be a good place to start. P 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted May 19, 2016 Share Posted May 19, 2016 As Pete Wenman said. From my understanding you can´t built up larger stacks or rows from small flavor objects, as usually just one object can be placed at single nodes within the 8x8m mesh/AS. So spacings between objects will always be 1m and any further objects too close to an already occupied node, will be automatically deleted by the game engine. 0 Quote Link to comment Share on other sites More sharing options...
CMFDR Posted May 20, 2016 Author Share Posted May 20, 2016 Thanks for your answer gents, I'm gonna investigate that solution. 0 Quote Link to comment Share on other sites More sharing options...
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