Spartan Posted January 24, 2017 Share Posted January 24, 2017 Hi, Ive tracked this down a bit more. So the incoming file definitely appears in the dropbox shared folder correctly but doesn't get transferred to the games incoming folder. If i do that manually it comes up fine.. Mike 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted January 25, 2017 Share Posted January 25, 2017 (edited) Do this when when your opponent has sent you a turn and it is waiting in the Dropbox folder: For the games that are not transferring files try deleting or moving all the game files for those game out of the Incoming Email and Outgoing Email folders, or whatever the Mac equivalents are. Then go to Game → Add Game menu to tell CM Helper where this game is - point it at the game file in the Dropbox folder and tell CM Helper what game type it is. If you have already done this then disregard. Edited January 25, 2017 by Vanir Ausf B 0 Quote Link to comment Share on other sites More sharing options...
Spartan Posted January 26, 2017 Share Posted January 26, 2017 Vanir, I had a strange game file in one of the email folders and i think that has cleared it.. Many thanks everyone:) Mike 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted January 31, 2017 Share Posted January 31, 2017 (edited) EDIT: never mind, figured it out. Edited January 31, 2017 by LukeFF 0 Quote Link to comment Share on other sites More sharing options...
PopsicleCat Posted May 22, 2017 Share Posted May 22, 2017 (edited) hey, it seems whever i run the exe i get this error " Traceback (most recent call last): File "<string>", line 6, in <module> File "__main__.py", line 128, in <module> File "__main__cmh__.py", line 125, in <module> File "controller.py", line 51, in __init__ File "appstate.py", line 52, in __init__ File "permadict.py", line 29, in __init__ File "permadict.py", line 79, in load ValueError: File not in a supported format " I had it working before but had to stop using it because of this. Edited May 22, 2017 by PopsicleCat 0 Quote Link to comment Share on other sites More sharing options...
__Yossarian0815[jby] Posted May 22, 2017 Share Posted May 22, 2017 same here... new Win10 update also killed my laptop´s sleep mode 0 Quote Link to comment Share on other sites More sharing options...
LiveNoMore Posted May 26, 2017 Share Posted May 26, 2017 Anyone have a cure for this yet? 0 Quote Link to comment Share on other sites More sharing options...
PopsicleCat Posted June 16, 2017 Share Posted June 16, 2017 bump 0 Quote Link to comment Share on other sites More sharing options...
axxe Posted July 20, 2017 Share Posted July 20, 2017 A couple questions about using CMH (I'm just now going to look for my first PBEM opponent): 1) If I am partially through assigning commands for a turn and save, will this send the partial turn to my opponent? How can I periodically save before sending? 2) Normally when I play I make two saves for each minute of play. One save is all of my unit commands, which I save right before clicking the red button to continue. The other save is the replay of that turn (I click save immediately after the replay of the action has finished), so I can re-watch it later on. Will this confuse CMH? Thanks! :-) 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted July 22, 2017 Share Posted July 22, 2017 (edited) On 7/20/2017 at 10:32 AM, axxe said: <Snip> How can I periodically save before sending? <Snip> I often make several saves during a big setup. Below is my method that I learned from @IanL. Click on Menu / Click Save / When the file name appears add _save. Example: MOSvsaxxe 004 change it to MOSvsaxxe 004_save. Click OK on the file name window. You can quit the game now if you want and come back to it later. When you want to send click the big red button and then back space over: _save This will leave the original MOSvsaxxe 004 Then click OK. Edited July 22, 2017 by MOS:96B2P 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted July 22, 2017 Share Posted July 22, 2017 Another one for the notebook of many things. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted July 23, 2017 Share Posted July 23, 2017 Saved games are stored in a separate folder than finished PBEM turns so they don't confuse CM Helper 0 Quote Link to comment Share on other sites More sharing options...
axxe Posted July 23, 2017 Share Posted July 23, 2017 18 hours ago, MOS:96B2P said: I often make several saves during a big setup. Below is my method that I learned from @IanL. Click on Menu / Click Save / When the file name appears add _save. Example: MOSvsaxxe 004 change it to MOSvsaxxe 004_save. Click OK on the file name window. You can quit the game now if you want and come back to it later. When you want to send click the big red button and then back space over: _save This will leave the original MOSvsaxxe 004 Then click OK. Great tip! Thanks MOS. 0 Quote Link to comment Share on other sites More sharing options...
Sarge Posted October 20, 2017 Share Posted October 20, 2017 another one here with same problem. Win10... os, CMH worked fine yesterday... now today this: i even tried to reinstall and got same error Traceback (most recent call last): File "<string>", line 6, in <module> File "__main__.py", line 128, in <module> File "__main__cmh__.py", line 125, in <module> File "controller.py", line 51, in __init__ File "appstate.py", line 52, in __init__ File "permadict.py", line 29, in __init__ File "permadict.py", line 79, in load ValueError: File not in a supported format 0 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted October 21, 2017 Share Posted October 21, 2017 Have you tried running CMHelper Reset? I think Microsoft is pushing out patches to Win10 this week and next. Sometimes that corrupts CMHelper until reset. Go to URL = http://gregories.net/CMHelper/User Manual/CMHelper.html Here is the "Recovery after crash" instruction. Good luck and let us know what solved your problem. Occasionally, if you have a crash of your computer, it will leave CMH in a state where it can't run anymore. To recover from this, you need to do one of two things. Either: a. Run CMH from a command prompt with the reset-state option DOS> cmh.exe reset-state OSX> ./cmh.app reset-state or b. Delete CMH's AppState.txt file At the top of the log window (Options->Show Log Window) CMH tells you where the log file is stored - the AppState.txt file is in the same place. If you can't access the log file, you will need to search your disk for AppState.txt. Under Windows it is usually in a place like: C:\Users\username\AppData\Roaming\GreenAsJade\CMHelper\ Under OSX it is usually in a place like: /Users/username/Library/Application Support/GreenAsJade/CMHelper/ 0 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted December 17, 2018 Share Posted December 17, 2018 Hey guys. I am running CMH version 1.7.5 on my Mac and I have never had a problem until now. If you look at the attached photo, I have the "Block Busting at Bokruisk" battle waiting 17882 days. This is not even a battle that I am running. I cannot get rid of it. I have tried the normal fashion many times, trying the "End Game" option, but it will not clear. Before I submit a bug issue, does anyone have a solution. Cheers 0 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted December 19, 2018 Share Posted December 19, 2018 Check your "Games file" folders; Incoming email & Outgoing email. I've seen the presence of a game file there resurrect it in CMHelper. 2 Quote Link to comment Share on other sites More sharing options...
ChappyCanuck Posted December 19, 2018 Share Posted December 19, 2018 Wow thanks Badger....that was exactly the problem and it is now fixed. Cheers! 2 Quote Link to comment Share on other sites More sharing options...
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