AstroCat Posted January 9, 2016 Share Posted January 9, 2016 I was reading that the Pat and TaL building mods are not the right style for Market Garden scenarios. Do any of them look accurate for the area? If not, I assume I should disable all the Pat and TaL building mods if I want my MG games to look more accurate?I'm using:Pat TaL Modular buildings 1 - 4Pat_TaL_independent_building_1 - 2Pat TaL independent commercial buildingsTanks a Lot's CMBN BarnsTanks a Lot's CMBN buildingsTanks a Lot's CMBN Church 2Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted January 10, 2016 Share Posted January 10, 2016 I switch from Normandy to The Netherlands fairly often. I've never disabled my building mods when playing MG battles/campaigns. As far as i can tell they don't adversely effect the Dutch style of buildings. 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted January 10, 2016 Author Share Posted January 10, 2016 That's what I thought using the "tag" on the files but I loaded up a game and some textures seemed different. Now they might just be overlapped buildings used in the scenario. I'll have to test a bit more. Some people were saying the modded buildings don't look right with MG, but if they don't wouldn't the default ones be "wrong" too? 0 Quote Link to comment Share on other sites More sharing options...
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