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      Final Blitzkrieg v1.01 released!   05/21/2016

      Once again proving that we don't sleep much, we have just released v1.01 for CM: Final Blitzkrieg.  There's lots of great improvements and fixes now just one download away.  Click HERE to see the release notes and download links.  Thanks to everybody for reporting issues and special thanks to the testers who make sure we don't overlook them.
    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
Bud Backer

Rundstedt Sends His Best - a CMFB Comic AAR

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We're all just lovin' our 2nd childhood Bud. Thanks! :D

Comic books? Makes me want to jump on my banana seat bike and peddle without a stinkin' helmet the 2 miles to the 7-11 and buy a slurpee and some "now or laters"...

 

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Bud,

  Holy Moley, I was working my way through your excellent CAAR over on the CMFI forum and had no idea all this was going on.  :o

  I accidentally discovered the CMFB site and then found this amazing CAAR going on already.  I had to catch up. 

  This CAAR is amazing.  Your atmospheric set-up for the scenario is one of your best.  Yes, everyone already said it, but I had to say it again.  This is one heck of a way of showcasing this upcoming game. I especially liked the shot with the building that had lights in the windows.  Yes, I know that isn't in the game, but it was a powerful mood enhancer for the storyline. 

  Very nicely done.  The tension is growing incrementally.  Can't wait for more.

  Oh yes, a little fire discipline would have been good for the guys in the building.  This probably won't work out well for the lads behind the hedge.  If they survive, they'll be looking to "talk" with the jerk who cracked off that early round.

Heinrich505 

My dear Heinrich,

I'm glad you're enjoying Apache in the CMFI thread. I have more to add to that story, so don't take the axis surrender as the final moment. kohlenklau has done a great job of giving me something to do as the Canadians leave the beach.

I sometimes wonder if I spend too much time on the situational and atmospheric set up, the back story, etc, so I'm delighted to hear your feedback. The lights at night were just something I felt was missing if I didn't put them in when I wrote about a worried Lieutenant sitting by the radio keeping watch on his men. :)

Fire discipline....grrrrrr  all my units have covered arcs. It's tricky to set them at a range that will cover all situations. I wanted a bit longer range on the MG but must have set it too much to the side, underestimating how long it would take for the ambush team to be in position. 

 

 

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That´s good news. I already liked to use CMBN (low) bocage to thicken up forest interiors or the edges, as well as getting some variations mixed with hedges enclosing gardens. From the screenshots I´ve seen so far, it seems we´ll see a number of foliage additions as well? :)

All the AARs you're reading now are set in snow conditions, so you are not even seeing the autumn foliage to full effect. Autumn trees and natural surrounding are showing the best representation of the season I've seen ever in a game. Your mileage may vary of course. 

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Who ist der dummkopf in der house??? I'll bet his commander wishes he'd put a covered arc on him. ;)

 

More. This is a page turner in serious need of new pages!

The commander gave him specific instructions. The bigger didn't listen. And paid the ultimate price. Along with eight other people. 

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We're all just lovin' our 2nd childhood Bud. Thanks! :D

Comic books? Makes me want to jump on my banana seat bike and peddle without a stinkin' helmet the 2 miles to the 7-11 and buy a slurpee and some "now or laters"...

 

Hey imagine the movie that could be made of this if we were Marvel, making films out of every comic ever printed! 

Lt Lawrence needs a good actor... :D

And we need two special dudes for Lang and Tanner...

 

Edited by Bud_B

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The commander gave him specific instructions. The bugger didn't listen. And paid the ultimate price. Along with eight other people. 

I was just about to say "Ooh, spoiler !" when you posted the above page which shows the beginning of the failed ambush.

Those are the breaks :(

Edited by Baneman

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I just want to say that the volume of fire and accuracy of these German proto-Kalashnikovs (MP44) is shocking. Nothing less than shocking. I recall Bil discussing in his Bocage AAR how U.S. Forces are dangerous at close range due to their semi auto rifles, and Germans are better at a distance with their 98ks and MG42s. No more. The Germans are devastating at any range now. 

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I was just about to say "Ooh, spoiler !" when you posted the above page which shows the beginning of the failed ambush.

Those are the breaks :(

You're right, I shouldn't have said that. I've spent so many hours working on the panels that show what happens that to me it's history and to readers it ain't happened yet. Argh! Sorry about that! 

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All the AARs you're reading now are set in snow conditions, so you are not even seeing the autumn foliage to full effect. Autumn trees and natural surrounding are showing the best representation of the season I've seen ever in a game. Your mileage may vary of course. 

I keep my confidence that everything will be good to start with. :)

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I got all my old (c. early 1970's) war comics up in the attic still!

Sgt Fury and his Howling Commandos.

The Haunted Tank.

Sgt Rock of Easy Company

The Losers

The Unknown Soldier

Weird War Tales  (...?)

My brain starts drawing a blank after that.  Better go up in the attic and check...

<BFC should contact a printer and run off some hard copies of your CAAR's Bud! I'd buy it. Even without the schwimmwagen...>

Edited by kohlenklau

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I've never been that into comics, but this... this is really well done. Thanks for your efforts. These set the mood for the new game in a way that not much else probably could. Can't wait to get my hands on this new title. 

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<BFC should contact a printer and run off some hard copies of your CAAR's Bud! I'd buy it. Even without the schwimmwagen...>

You're not the only one; I'd buy my own comics! Just..to feel them as paper. Makes it more real, y'know?

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"It was the opposite of an ambush. It was a disaster." QFT. LOL. That was a great line.

 

Ken "Whetting my appetite as I wet my finger to turn another page"

There be pages a-comin.... Dry your fingers though. We don't want the page corners getting finger-marks...

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I've never been that into comics, but this... this is really well done. Thanks for your efforts. These set the mood for the new game in a way that not much else probably could. Can't wait to get my hands on this new title. 

Right, my work is done here! ;)

More seriously, thank you very much for this; it made me day. So exciting that a medium you're not into still captures your imagination. Terrific!

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