Euri Posted November 3, 2015 Share Posted November 3, 2015 I am designing a scenario and I have come accross the following strange behavior of the editor: In the picture below the "sea" was set from the beginning at elevation 15. The land is elevation 30 (or about 30). Now I try to create a small river (or lake for the purposes of the picture) and where initially it was grass elevation 30, I put water (without changing the elevation). The editor however lowers the water at (apparently) 15 and brings it on the same level with sea. However on the editor the elevation at what now is a lake, stilll shows 30. Same happens if instead of water i pick shallow or deep fordI just wanted to create a shallow irrigation channel next to the ploughted fields. Why is this happening? 0 Quote Link to comment Share on other sites More sharing options...
Harry Speakup Posted November 3, 2015 Share Posted November 3, 2015 Water only has one elevation, the lowest. To create an irrigation channel at a higher elevation the nearest you could use is a marsh tile. There is a mod that replaces the deep marsh tile with a lily pond graphic. Other than that you're stuck with a known limitation of the way the CM engine games deal with water 0 Quote Link to comment Share on other sites More sharing options...
Euri Posted November 3, 2015 Author Share Posted November 3, 2015 Thanks.I will have to live with that... 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.