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Is it me?


BTR

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Hi all.

 

Something about how Soviet based tanks looked in CM:BS was making me uneasy. It took me a while, but I think I finally figured it out. First "issue" is universal to all tanks, and consists of wrong glacis geometry. In real life K-5 era plate sticks out, but there isn't a large "plateu" after it as seen here.That leads me to believe that, either the angle of the slope is too steep, or it is moved too far to the front. The second issue, this one being a T-90A specific (but I decided to include it here anyways), is K-5 era not ending right on the angle, and wiring "cover" piece introduced in all T-90A's post 2005. The reference can be seen in previously attached image. 

 

OmdrT2f.jpg

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On a somewhat related note, has anyone noticed how in-gake PKP's (Pechneg) bipod is mounted in a same spot as PKM,rather than all the way my the end of the barrell (whcih gives it a very unique look in real life). Not a huge deal as far as I am concearned, but might as well add this one to a list of "not so" accurate models...

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Glacis geometry is not that simple. 

Are you sure it is geometry? Turn shaders on and off: if they remain with shaders off, they are geometry; if they disappear when shaders are off, then they are done using normal maps, which can be fixed by a modder. I don't have the game to check myself.

 

EDIT: actually, I'm starting to think I am looking at the wrong thing. I can't tell from the description what the actual problem is but saw differences bewtween the model and the photo with regard to the plates on the side of the tank.

Edited by Offshoot
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The problem is that the three ERA plates at the side of the tank don't show up the external face as they did (should) but the lower part. What you see in the screenshot above is what you'd see as a result of the block being hit, (the surface plate blown up).

 

For some reason, after the last patch, the side panels (the surface panels) don'' show up, they are transparent. It's a bug.

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Yes back on track, there is no better tactical battle simulated than CM ;)

As for pathing, I make sure to manipulate my paths\movement so they are spaced apart enough so that there are no fill ups or tangles occur, its not that hard :-)

As for laser warning, I prefer the pop smoke and reverse action rather than just stay there and be killed....

EDIT ignore this post, wads meant for another thread Doh!! :-)

Edited by highlandcharge
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I wonder what the hit boxes for the vehicles look like.

Like the vehicles.

Additional ERA can be added if missing. I'll report missing ERA, but note that ERA arrangement is not always consistent between various T-64BVs. This is the most important issue as it directly affects protection in game.

Core model problems like hull geometry are likely inherited from CMSF and probably won't be fixed, as it would require completely reworking the model.

T-90A side hull K-5 panels are a LoD problem that I think only affects a single LOD. I believe its already been reported, but will double check.

Edited by akd
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Additional ERA can be added if missing. I'll report missing ERA, but note that ERA arrangement is not always consistent between various T-64BVs. This is the most important issue as it directly affects protection in game.

There are only two variations for T-64BV (early and late), and only 1 variation for T-64BVK (shame it isn't in game). 

 

T-64BV obr. 1985 = 

 

Side

1 section of 3 blocks

1 section of 6 blocks

5 sections of 4 blocks

Turret

1 section of 7 blocks

 

Link

 

T-64BV obr. 1987 =

 

Side

1 section of 3 blocks

1 section of 6 blocks

4 sections of 4 blocks

Turret

1 section of 7 blocks

 

Link

 

T-64BVK obr. 1985

 

Side

1 section of 3 blocks

1 section of 6 blocks

5 sections of 4 blocks

Turret

1 section of 14 blocks

 

Link

 

Everything else is either a field mod, or a lack of supplies. 

Edited by BTR
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If you have limited resources . and your main market is US for the game, i would make sure the US is modelled right and prefer to cut corners on the Russians and fix them in a patch, its not an evil conspiracy

 

But it' s baseless speculation. As far i know we have only proof of a single Russian vehicle beeing incorrectly modeled, that' s all. At best this could be counted as incidential evidence for you claim, but that' s by far not enough to prove that there is an intentional pattern in the accuracy of the way Battlefront modeled & researched the vehicles in CMBS. AFAIK it hasnt been examined yet how accurately the US vehicles are modeled, it hasnt been examined yet how accurately the other Russian vehciles are modeled, we dont have an explanation from Battlefront (who are really the only ones who can give a first hand account of the events that led to the T-90A beeing incorrectly modeled), so basically, we no nothing about why the T-90A in CMBS looks the way does.

 

It' s entirely possble that the 3D modeler just made a mistake, for exmaple. I did some 3D modeling myself and i know it can easily happen that some polygons end up beeing improperly aligned, and really all it takes are some ambigous blueprints and you end up with a weird looking model. But that' s specualtion too, the truth is, we dont really know why the T-90A in CMBS ended up looking like it does.

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If you have limited resources . and your main market is US for the game, i would make sure the US is modelled right and prefer to cut corners on the Russians and fix them in a patch, its not an evil conspiracy

 

Sorry, but you still don't know what you are talking about here.

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I have the sensation that all T-64/72/90 hulls come from the original T-72s from Shock Force.

 

It is true that many of the vehicle models in Black Sea came from Shock Force, yes.

Edited by LukeFF
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It' s entirely possble that the 3D modeler just made a mistake, for exmaple. I did some 3D modeling myself and i know it can easily happen that some polygons end up beeing improperly aligned, and really all it takes are some ambigous blueprints and you end up with a weird looking model. But that' s specualtion too, the truth is, we dont really know why the T-90A in CMBS ended up looking like it does.

 

Usually im the one to bang on about this but we cant see how much the actually effect that the incorrectly modelled gear has in game unless we see the hit boxes - that is if they have hit boxes at all.

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I have the sensation that all T-64/72/90 hulls come from the original T-72s from Shock Force.

I would Say that 90% of CMBS comes from SF and 90% of all other WW2 titles comes from CMBN...

It's called recycling old stuff for a new full price game.

Edited by Wiggum15
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