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Rubble under broken bridges?


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If you add the specific TAG to your scenario, called "rubble", this will turn the normal "ground heavy rocks" into rubble.

 

Then you can make some small irregular Hills and paint them with heavy rocks, they will show up as rubble.

 

You can also add a few flavor objects to enhance the effect. Other interesting combinations might be done with gravel and rocky ground to simulate more types of rubbles.

Edited by Kieme(ITA)
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