ridethe415 Posted February 16, 2015 Share Posted February 16, 2015 If you are starting a QB you will have to set the QB to Meeting Engagement for it to show in the map list. Ahh. That would explain a lot. thanks 0 Quote Link to comment Share on other sites More sharing options...
Lets_All_Fight Posted February 16, 2015 Share Posted February 16, 2015 I have it too. Win 64, I7 920, ATI 7979. Like I said in the thread in tech support, I also have this in the scen editor on a map I've been working on. Question: Do all the maps that are affected use the Ditch Lock function? I'm sure it's nothing, but I notice this quick battle map uses is, as does my map. My other maps that don't use it don't have any problem. 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted February 17, 2015 Share Posted February 17, 2015 I am also seeing the weird terrain in the OP. Win 8.1 64-bit desktop Intel i5-4570, 8 GB RAM Video card GeForce GTX 760 2GB 0 Quote Link to comment Share on other sites More sharing options...
Daroc Posted February 17, 2015 Share Posted February 17, 2015 (edited) OK I did not have the problem before patching to 1.01 When patched I have the problem. Specs: Win 7 64bit AMD FX 8320 3.5GHz 8G RAM Nvidia GTX 750Ti 2G I have it in both the scenario editor and the QB meeting engagement. Edited February 17, 2015 by Daroc 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted February 17, 2015 Share Posted February 17, 2015 Is this what you meant to write? I'm finding it a bit incredible that you would be running CM on an OS nearly 15 years old! Michael latest Mac OS I typoed 0 Quote Link to comment Share on other sites More sharing options...
SoopSandwich Posted February 17, 2015 Share Posted February 17, 2015 I got the problem too. Windows 7 professional (64 bit) intel i7-2600 AMD Radeon HD 6800 0 Quote Link to comment Share on other sites More sharing options...
Heirloom_Tomato Posted February 17, 2015 Share Posted February 17, 2015 I have the problem as well. On my machine if I use the editor and set the elevations, the "non direct" elevation numbers stay on screen and change very rapidly. In 3d preview mode I end up with an image the same as the OP. HOWEVER, if I change an elevation anywhere on the extreme left edge of the map, the "non direct" elevation numbers disappear and all the elevation corrects itself so the map appears normal. Changing any tile on the extreme left edge of the map corrects the problem for the whole map but only the extreme left. I can change the all elevations around on the whole map and they will be all bumpy and spikey but if I change one tile on the left the whole map is fixed. My system specs are: Windows 7 64 bit AMD 7770 0 Quote Link to comment Share on other sites More sharing options...
Chops Posted February 17, 2015 Share Posted February 17, 2015 I have the strange elevations also when I load the QB map. Windows 8.1 8 GB RAM HD Radeon 5770 (Catalyst 14.4) AMD Athlon X2 5050e 0 Quote Link to comment Share on other sites More sharing options...
sawomi Posted February 17, 2015 Share Posted February 17, 2015 (edited) When I load that QB map in the editor it looks like the OP. But if I load it when I set up a QB game it looks normal. Specs: Asus Z97 Maximus VII Gene with Intel Core i7-4790K OC @ 4x 4,6GHz NVidia GeForce GTX 980 (347.52) 16 GB Windows 8.1 64-bit CMBS V1.01 Edited February 17, 2015 by sawomi 0 Quote Link to comment Share on other sites More sharing options...
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